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This repository has been archived by the owner on Jan 18, 2022. It is now read-only.

Releases: supercam19/NoLag

NoLag v2.0.2

18 Jan 03:27
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Final Update v2.0.2 (2022/01/17)

Changes

  • Changed license to MIT
  • Added end of support notice in README.md

Fixes

  • Made version number match version

NoLag v2.0.1

03 Aug 23:37
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Update v2.0.1 (2021/08/03)

Mostly fixes and small tweaks from this update.

Additions

  • Modules menu. Accessed from "/function nl:menu"

Changes

  • NoAI module now ignores players in spectator mode
  • Removed fish from default killmobs
  • Added 9 more mobs to the default NoAI list
  • Doubled the default time between lag clears
  • Changed the time between removing collision of entities from 10 seconds to 30 seconds

Fixes

  • Fixed spelling in the comments
  • Fixed issue where none of the modules would run
  • Fixed issue where NoLag would tick even if no modules were enabled.

Removed

  • Removed module toggles from the config, since it is accessed in game now

NoLag_V2.0.0

24 Jul 03:52
c757c27
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Update v2.0.0 (2021/07/23)

Biggest update ever. Tons of new features, changes and more. Get ready for bugfix updates 👍.

Additions

  • New module: NoAI. This will stop entities 64 blocks away or further from having AI, saving cpu resources.
  • New module: Stop Collision. This will stop passive mobs from having collision, saving cpu resources.
  • Added a modern TPS command that doesn't use the worldborder, and therefore won't interfere with your world or other datapacks. /function nl:tps.
  • New tag menu: /function nl:tag.
  • New command: /function nl:menu to open a chat interface for the datapack.
  • New debug menu, accessed from /function nl:menu.
  • Annotated functions to make it easier for you and other developers to understand.
  • Added many debug messages.
  • Added custom message tagging to all tellraws.
  • Added a max entities per block option in the config. Default is 12.

Changes

  • Halting the server now respects previous gamerules, reverting to them properly.
  • Datapack now uses fake player names, improving performance.
  • Disabled the "Executed x commands from function nl:y" messages.
  • Removes data storages to the uninstall.
  • Updated README.md.
  • Updated the outdated help page.
  • Now also 3 help pages.
  • Updated the comments in the config file.
  • Changed formating of the changelog.txt file.

Fixes

  • Fixed issues with halting not switching gamerules.
  • The uninstall command now removes some scoreboards, and tags forgotten before.
  • Fixed bug where players might be teleported away when freezing players.

Removed

  • Removed server reload message, however the datapack will announce it reloaded to anyone with the nl.debug tag.
  • Removed help.txt.
  • Removed Github link from the help pages.

NoLag_V1.1.2

16 Jul 17:56
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Update v1.1.2 (2021/07/07)

Small update, quality of life and performance improvements.

Additions

  • Added an automatic debugger that will fix most common issues automatically. This has nearly no impact on performance at all

Changes

  • Dropped support for 1.16.5 and below. Added compatibility with 1.17.1.
  • The namespace for admin commands is now nl. This means to run the help command you would type /function nl:help. Much more convenient.
  • Halt and freeze_players admin commands are now toggle, rather than on/off.
  • Optimized most selectors, increasing performance.
  • Changed the nl:help command with the new function names.
  • Added a link to the "help.txt" on Github directly from the help page.
  • Optimized timers.

Fixes

  • Fixed bug where clearing entities would sometimes not display the number of entities cleared.
  • Fixed function nl:itemcount.

NoLag_V1.1.1

25 Jun 16:00
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Update v1.1.1 (2021/06/25)

Complete overhaul to No Lag's counting system.
Now more optimized, and will allow more great features in the future, this update is groundwork.

Additions

  • New custom No Lag ticks, one tick every 10 seconds.

Changes

  • Optimized the performance of Auto Clearing, theoretically up too 200X more efficient now.
  • Updated config file with notations about No Lags ticks
  • Updated README.md to clarify installation instructions

Other

  • TPS command still disabled.

NoLag_V1.1.0

24 Jun 22:22
0eec275
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Update v1.1.0 (2021/06/24)

Bigger update then usual today! A few new features and many changes.

Additons

  • New command: function nolag:cmd/uninstall will remove all traces the datapack even exsisted.
  • New command: function nolag:cmd/clearprojectiles will remove projectiles that load chunks, to improve performance.
  • Created changelog.txt.

Changes

  • Help page now shows which page you are on.
  • No Lag scoreboards are now more unique, which should lessen issues with not being compatible with other datapacks.
  • If auto clear is turned off in the config, No Lag will no longer count time, improving performance.
  • Mobs who should not despawn normally (ie: named mobs, mobs with items, etc...) will no longer die when running function nolag:cmd/killmobs.
  • Running function nolag:cmd/freeze_players/off now respects the gamemode the player was in before they got frozen.
  • Split the help section from file "README.md" into a new "help.txt". help.txt will list in-game commands.
  • Updated the README to be more clear and look cleaner. Now has installation and configuration instructions.
  • Default config options for halt command are changed for better general appliance.

Other

  • TPS command temporarily disabled, it was not working properly.

NoLag_V1.0.3

15 Jun 01:46
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Very small update

Changes

  • Added pack.png to the root directory, you will now see the datapack image while adding it to your world

NoLag_V1.0.2

14 Jun 21:18
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Many small changes made in this release.

Changes

  • Added new "/function nolag:cmd/help" which displays a help page in game
  • Improved the method used to freeze players: now won't result in players sometimes still moving and improves function performance
  • Fixed issue where arrows wouldn't clear when auto-clearing or running the function
  • Added missing files in the repository

NoLag_V1.0.1

11 Jun 14:33
db045f0
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Two new commands and slight performance improvements when clearing ground items (auto and manual).

Changes

  • New commands: function nolag:cmd/itemcount and function nolag:cmd/mobcount
  • Performance improvements for clear lag

NoLag_V1.0.0

11 Jun 01:18
5303ec8
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The very first public release for the NoLag datapack
1.16+