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before create channel window.isMaster() always false #3

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devrow opened this issue Jan 15, 2015 · 0 comments
Closed

before create channel window.isMaster() always false #3

devrow opened this issue Jan 15, 2015 · 0 comments

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@devrow
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devrow commented Jan 15, 2015

//var channel = duel.channel('test');
document.addEventListener("visibilitychange", function() {
    console.log("Visible: " + !document.hidden);
    console.log("Master: " + window.isMaster());
});

in theory, the number of channels should not affect the function isMaster ()

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