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panic: runtime error: invalid memory address or nil pointer dereference #6
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Hmm. My guess--without having looked at the code in a few weeks--is that it's GCing or removing one of the callback function pointers. I'll try to look into it further this weekend. Let me know if you figure out anything in the meantime. |
👍 for the fast response, I hope there will be a solution soon :) |
Any update? :) |
Really sorry--I have been busy and let this drop. Do you have a consistent repro of this issue? I wasn't able to repro the issue I posted in #2 (but nothing has changed there, so I am certain the issue still exists). |
If I call GalleryAggregator() too often, it just crashes :( |
What's the stack trace? |
the stack trace is given in the original post. |
Oh, got it. |
sourcegraph#6 (taken from tmsh/go-webkit2)
Hi,
I've got an error using webloop with go-webkit2.
It happens, if I send a request to the renderer 2 times with a small pause.
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