CC/iC Unity Tools HDRP10
For Unity versions 2020.3 to 2021.1
v 1.4.4
- Full wrinkle map specification implemented.
- Wrinkle map manager controls script on body mesh.
- Added baking of wrinkle map system.
- Spring Bone (Dynamic Bone) Hair physics, currently set up from Blender pipeline exports.
- Import blend shape normals settings fixes.
- Gamebase and PBR, SSS and smoothness adjustments.
- Hair specular tint based on root + tip color.
- Fix to bake not working with 2 pass hair materials.
- Color space correction directives for baking.