Welcome to my personal foray into building a MUD game engine. The purpose of this project is to try out some concepts, that have been on my mind for a while. As well as to play around with some new technologies.
- Websockets
- Akka typed actors
- Finite state machines
- Procedural generation (of areas)
- DSL creation
- GitHub Actions
- MongoDB
- RavenDB
- New Scala 3 features
- sbt project
- Made in Intellij with Scala and HOCON plugins.
Latest coverage report: https://sorenmarkert.github.io/unending-mud-engine/