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Tweak corrupt talent loadout message that has been confusing
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seriallos committed Aug 31, 2024
1 parent edc6d50 commit 90f8bba
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Showing 2 changed files with 3 additions and 3 deletions.
2 changes: 1 addition & 1 deletion Simulationcraft.toc
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Expand Up @@ -3,7 +3,7 @@
## IconTexture: Interface\Addons\SimulationCraft\logo
## Notes: Constructs SimC export strings
## Author: Theck, navv_, seriallos
## Version: 11.0.2-01
## Version: 11.0.2-02
## OptionalDependencies: Ace3, LibRealmInfo, LibDBIcon, LibDataBroker-1.1
## SavedVariables: SimulationCraftDB

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4 changes: 2 additions & 2 deletions core.lua
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Expand Up @@ -361,8 +361,8 @@ local function WriteLoadoutContent(exportStream, configID, treeID)
local entryIndex = GetActiveEntryIndex(treeNode);
if(entryIndex <= 0 or entryIndex > 4) then
local configInfo = Traits.GetConfigInfo(configID)
local errorMsg = "Talent loadout '" .. configInfo.name .. "' is corrupt/incomplete. It needs to be"
.. " recreated or deleted for /simc to function properly"
local errorMsg = "Talent loadout '" .. configInfo.name .. "' is corrupt/incomplete. Find that talent"
.. " loadout in your talents UI and delete or update it. It may be on a different spec."
print(errorMsg);
error(errorMsg);
end
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