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Keep PendingComponents in da_checker during import_block #5845
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Original file line number | Diff line number | Diff line change | ||||||
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@@ -475,18 +475,18 @@ impl<T: BeaconChainTypes> Critical<T> { | |||||||
Ok(()) | ||||||||
} | ||||||||
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/// Removes and returns the pending_components corresponding to | ||||||||
/// the `block_root` or `None` if it does not exist | ||||||||
pub fn pop_pending_components( | ||||||||
/// Returns the pending_components corresponding to the `block_root` or `None` if it does not | ||||||||
/// exist | ||||||||
pub fn get_pending_components( | ||||||||
&mut self, | ||||||||
block_root: Hash256, | ||||||||
store: &OverflowStore<T>, | ||||||||
) -> Result<Option<PendingComponents<T::EthSpec>>, AvailabilityCheckError> { | ||||||||
match self.in_memory.pop_entry(&block_root) { | ||||||||
Some((_, pending_components)) => Ok(Some(pending_components)), | ||||||||
match self.in_memory.get(&block_root) { | ||||||||
Some(pending_components) => Ok(Some(pending_components.clone())), | ||||||||
None => { | ||||||||
// not in memory, is it in the store? | ||||||||
if self.store_keys.remove(&block_root) { | ||||||||
if self.store_keys.contains(&block_root) { | ||||||||
// We don't need to remove the data from the store as we have removed it from | ||||||||
// `store_keys` so we won't go looking for it on disk. The maintenance thread | ||||||||
// will remove it from disk the next time it runs. | ||||||||
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@@ -498,6 +498,21 @@ impl<T: BeaconChainTypes> Critical<T> { | |||||||
} | ||||||||
} | ||||||||
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/// Removes and returns the pending_components corresponding to | ||||||||
/// the `block_root` or `None` if it does not exist | ||||||||
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Suggested change
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pub fn remove_pending_components(&mut self, block_root: Hash256) { | ||||||||
match self.in_memory.pop_entry(&block_root) { | ||||||||
Some { .. } => {} | ||||||||
None => { | ||||||||
// not in memory, is it in the store? | ||||||||
// We don't need to remove the data from the store as we have removed it from | ||||||||
// `store_keys` so we won't go looking for it on disk. The maintenance thread | ||||||||
// will remove it from disk the next time it runs. | ||||||||
self.store_keys.remove(&block_root); | ||||||||
} | ||||||||
} | ||||||||
} | ||||||||
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/// Returns the number of pending component entries in memory. | ||||||||
pub fn num_blocks(&self) -> usize { | ||||||||
self.in_memory.len() | ||||||||
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@@ -600,13 +615,18 @@ impl<T: BeaconChainTypes> OverflowLRUCache<T> { | |||||||
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// Grab existing entry or create a new entry. | ||||||||
let mut pending_components = write_lock | ||||||||
.pop_pending_components(block_root, &self.overflow_store)? | ||||||||
.get_pending_components(block_root, &self.overflow_store)? | ||||||||
.unwrap_or_else(|| PendingComponents::empty(block_root)); | ||||||||
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// Merge in the blobs. | ||||||||
pending_components.merge_blobs(fixed_blobs); | ||||||||
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if pending_components.is_available() { | ||||||||
write_lock.put_pending_components( | ||||||||
block_root, | ||||||||
pending_components.clone(), | ||||||||
&self.overflow_store, | ||||||||
)?; | ||||||||
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There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. We're cloning pending components for a second time here and I'm not sure if it's necessary. If the pending component is newly created in this function, it won't immediately become available. So this means the pending components would always be in the There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Oh never mind, we do need this as we're mutating a clone! There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. You don't need to modify lock = get_write_lock()
item = cache.remove()
item.mutate()
cache.insert(item)
drop(lock) and lock = get_write_lock()
item = cache.get()
item.mutate()
cache.update(item)
drop(lock) You can just re-insert the item even when the components are complete (just like you did above) and then remove them with the same |
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// No need to hold the write lock anymore | ||||||||
drop(write_lock); | ||||||||
pending_components.make_available(|diet_block| { | ||||||||
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@@ -638,14 +658,19 @@ impl<T: BeaconChainTypes> OverflowLRUCache<T> { | |||||||
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// Grab existing entry or create a new entry. | ||||||||
let mut pending_components = write_lock | ||||||||
.pop_pending_components(block_root, &self.overflow_store)? | ||||||||
.get_pending_components(block_root, &self.overflow_store)? | ||||||||
.unwrap_or_else(|| PendingComponents::empty(block_root)); | ||||||||
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// Merge in the block. | ||||||||
pending_components.merge_block(diet_executed_block); | ||||||||
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// Check if we have all components and entire set is consistent. | ||||||||
if pending_components.is_available() { | ||||||||
write_lock.put_pending_components( | ||||||||
block_root, | ||||||||
pending_components.clone(), | ||||||||
&self.overflow_store, | ||||||||
)?; | ||||||||
// No need to hold the write lock anymore | ||||||||
drop(write_lock); | ||||||||
pending_components.make_available(|diet_block| { | ||||||||
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@@ -661,6 +686,10 @@ impl<T: BeaconChainTypes> OverflowLRUCache<T> { | |||||||
} | ||||||||
} | ||||||||
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pub fn remove_pending_components(&self, block_root: Hash256) { | ||||||||
self.critical.write().remove_pending_components(block_root); | ||||||||
} | ||||||||
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/// write all in memory objects to disk | ||||||||
pub fn write_all_to_disk(&self) -> Result<(), AvailabilityCheckError> { | ||||||||
let maintenance_lock = self.maintenance_lock.lock(); | ||||||||
|
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The reason will be displayed to describe this comment to others. Learn more.
I think there might be an rare edge case scenario here where:
PendingComponents
from memoryin_memory
is at capacity and it goes to the disk.In this case I think it would just delay availability as we would do another lookup right? I think we might be able to avoid this altogether if we check if the components is already in memory before we attempt to use the overflow store?
Another one that's probably less of an issue:
PendingComponents
, not found in memory, so it returned fromstore
I think this is unlikely under normal network condition as the LRU cache's default capacity is
1024
.