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Merge pull request sass#591 from mgreter/source-map-sources
[WIP] Implements embedding source contents in source maps
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/* | ||
cencode.h - c header for a base64 encoding algorithm | ||
This is part of the libb64 project, and has been placed in the public domain. | ||
For details, see http://sourceforge.net/projects/libb64 | ||
*/ | ||
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#ifndef BASE64_CENCODE_H | ||
#define BASE64_CENCODE_H | ||
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typedef enum | ||
{ | ||
step_A, step_B, step_C | ||
} base64_encodestep; | ||
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typedef struct | ||
{ | ||
base64_encodestep step; | ||
char result; | ||
int stepcount; | ||
} base64_encodestate; | ||
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void base64_init_encodestate(base64_encodestate* state_in); | ||
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char base64_encode_value(char value_in); | ||
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int base64_encode_block(const char* plaintext_in, int length_in, char* code_out, base64_encodestate* state_in); | ||
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int base64_encode_blockend(char* code_out, base64_encodestate* state_in); | ||
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#endif /* BASE64_CENCODE_H */ | ||
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// :mode=c++: | ||
/* | ||
encode.h - c++ wrapper for a base64 encoding algorithm | ||
This is part of the libb64 project, and has been placed in the public domain. | ||
For details, see http://sourceforge.net/projects/libb64 | ||
*/ | ||
#ifndef BASE64_ENCODE_H | ||
#define BASE64_ENCODE_H | ||
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#include <iostream> | ||
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namespace base64 | ||
{ | ||
extern "C" | ||
{ | ||
#include "cencode.h" | ||
} | ||
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struct encoder | ||
{ | ||
base64_encodestate _state; | ||
int _buffersize; | ||
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encoder(int buffersize_in = BUFFERSIZE) | ||
: _buffersize(buffersize_in) | ||
{} | ||
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int encode(char value_in) | ||
{ | ||
return base64_encode_value(value_in); | ||
} | ||
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int encode(const char* code_in, const int length_in, char* plaintext_out) | ||
{ | ||
return base64_encode_block(code_in, length_in, plaintext_out, &_state); | ||
} | ||
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int encode_end(char* plaintext_out) | ||
{ | ||
return base64_encode_blockend(plaintext_out, &_state); | ||
} | ||
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void encode(std::istream& istream_in, std::ostream& ostream_in) | ||
{ | ||
base64_init_encodestate(&_state); | ||
// | ||
const int N = _buffersize; | ||
char* plaintext = new char[N]; | ||
char* code = new char[2*N]; | ||
int plainlength; | ||
int codelength; | ||
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do | ||
{ | ||
istream_in.read(plaintext, N); | ||
plainlength = istream_in.gcount(); | ||
// | ||
codelength = encode(plaintext, plainlength, code); | ||
ostream_in.write(code, codelength); | ||
} | ||
while (istream_in.good() && plainlength > 0); | ||
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codelength = encode_end(code); | ||
ostream_in.write(code, codelength); | ||
// | ||
base64_init_encodestate(&_state); | ||
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delete [] code; | ||
delete [] plaintext; | ||
} | ||
}; | ||
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} // namespace base64 | ||
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#endif // BASE64_ENCODE_H | ||
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/* | ||
cencoder.c - c source to a base64 encoding algorithm implementation | ||
This is part of the libb64 project, and has been placed in the public domain. | ||
For details, see http://sourceforge.net/projects/libb64 | ||
*/ | ||
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#include "b64/cencode.h" | ||
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const int CHARS_PER_LINE = 72; | ||
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void base64_init_encodestate(base64_encodestate* state_in) | ||
{ | ||
state_in->step = step_A; | ||
state_in->result = 0; | ||
state_in->stepcount = 0; | ||
} | ||
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char base64_encode_value(char value_in) | ||
{ | ||
static const char* encoding = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/"; | ||
if (value_in > 63) return '='; | ||
return encoding[(int)value_in]; | ||
} | ||
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int base64_encode_block(const char* plaintext_in, int length_in, char* code_out, base64_encodestate* state_in) | ||
{ | ||
const char* plainchar = plaintext_in; | ||
const char* const plaintextend = plaintext_in + length_in; | ||
char* codechar = code_out; | ||
char result; | ||
char fragment; | ||
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result = state_in->result; | ||
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switch (state_in->step) | ||
{ | ||
while (1) | ||
{ | ||
case step_A: | ||
if (plainchar == plaintextend) | ||
{ | ||
state_in->result = result; | ||
state_in->step = step_A; | ||
return codechar - code_out; | ||
} | ||
fragment = *plainchar++; | ||
result = (fragment & 0x0fc) >> 2; | ||
*codechar++ = base64_encode_value(result); | ||
result = (fragment & 0x003) << 4; | ||
case step_B: | ||
if (plainchar == plaintextend) | ||
{ | ||
state_in->result = result; | ||
state_in->step = step_B; | ||
return codechar - code_out; | ||
} | ||
fragment = *plainchar++; | ||
result |= (fragment & 0x0f0) >> 4; | ||
*codechar++ = base64_encode_value(result); | ||
result = (fragment & 0x00f) << 2; | ||
case step_C: | ||
if (plainchar == plaintextend) | ||
{ | ||
state_in->result = result; | ||
state_in->step = step_C; | ||
return codechar - code_out; | ||
} | ||
fragment = *plainchar++; | ||
result |= (fragment & 0x0c0) >> 6; | ||
*codechar++ = base64_encode_value(result); | ||
result = (fragment & 0x03f) >> 0; | ||
*codechar++ = base64_encode_value(result); | ||
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++(state_in->stepcount); | ||
if (state_in->stepcount == CHARS_PER_LINE/4) | ||
{ | ||
*codechar++ = '\n'; | ||
state_in->stepcount = 0; | ||
} | ||
} | ||
} | ||
/* control should not reach here */ | ||
return codechar - code_out; | ||
} | ||
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int base64_encode_blockend(char* code_out, base64_encodestate* state_in) | ||
{ | ||
char* codechar = code_out; | ||
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switch (state_in->step) | ||
{ | ||
case step_B: | ||
*codechar++ = base64_encode_value(state_in->result); | ||
*codechar++ = '='; | ||
*codechar++ = '='; | ||
break; | ||
case step_C: | ||
*codechar++ = base64_encode_value(state_in->result); | ||
*codechar++ = '='; | ||
break; | ||
case step_A: | ||
break; | ||
} | ||
*codechar++ = '\n'; | ||
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return codechar - code_out; | ||
} | ||
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