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a chess engine built on the adversarial search minimax algorithm with alphabeta pruning that selects moves using a logistic regression model for Artificial Intelligence (CS 4100) final project

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chess-engine

a chess engine built on the adversarial search minimax algorithm with alphabeta pruning that selects moves using a logistic regression model for Artificial Intelligence (CS 4100) final project

the agent will assess all moves at a given state and take the one that maximizes the probability of winning as calculated by the logistic regression model

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a chess engine built on the adversarial search minimax algorithm with alphabeta pruning that selects moves using a logistic regression model for Artificial Intelligence (CS 4100) final project

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