A simple underwater game with a Vector based movement system that accelerates as you continue in a direction and slows down with water resistance. Play as an octopus traversing the undersea caverns avoiding the enemies along the way.
Runs using python, requires pygame to run Meant as a learning project, not for commercial use.
Feel free to borrow from the code if it helps you in your own projects.
Majority of the Assests from Underwater Diving set at https://opengameart.org/content/underwater-diving-pack
Current Enemy List:
Sea_Urchin: A mostly stationary hazard.
Mine: A bomb that bounces between the roof and floor at slow speed.
Feesh: A slow moving fish that turns around when it collides with a wall.
Big_Feesh: A Large Fish that charges at high speeed when it sees the player in front of it until it slams into a wall, stunning it briefly.