Allow large f64-to-f32 to saturate to infinity #186
Merged
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The implementation of
<f64 as ToPrimitive>::to_f32
was written at atime when float-to-float overflow was though to be undefined behavior,
per rust-lang/rust#15536, but this was later determined to be fine.
Casting a large
f64
tof32
just results in an infinity with thematching sign. The sign gives more information than if
to_f32
justreturns
None
, so now we let these infinities through as a result.See also rust-num/num-bigint#163 and rust-num/num-rational#83.