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Design a map server and the necessary data structures, APIs and messages to allow a single map server to provide multi-layered maps, with the maps overlaying each other in space and providing different information (one example given is traffic flows to allow robots to avoid crowded areas).
The text was updated successfully, but these errors were encountered:
After discussions with Geoff, we decided this was out of scope for navigation. This was in reference to analogs in autoware for having multi-layered maps for things like stop signs, lane labeling, etc that we don't really use in this context. This isn't covering the use of sharded maps overlaying into 1 consistent map for navigation, which you can do right now with multiple static layer plugins for each exposed map.
Relates to #392.
Design a map server and the necessary data structures, APIs and messages to allow a single map server to provide multi-layered maps, with the maps overlaying each other in space and providing different information (one example given is traffic flows to allow robots to avoid crowded areas).
The text was updated successfully, but these errors were encountered: