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How to do a grasping hand for Teo #19
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From @rsantos88 on October 4, 2017 8:55 First, I think we need to separate the fingers in three different 3D files.. or.. maybe 6 files? (2 parts per finger..?) |
Blocked by: roboticslab-uc3m/teo-openrave-models#9 |
Old issue closed, now blocked by roboticslab-uc3m/openrave-yarp-plugins#86 |
Closed roboticslab-uc3m/openrave-yarp-plugins#86, now working on roboticslab-uc3m/tools#15. |
The referenced issues have been closed, and now we also have a fully actuated gripper in the Gazebo models thanks to roboticslab-uc3m/teo-gazebo-models#4. @jgvictores what are the next steps? |
Original author was not me, I'm just mentioned due to the old issue move mechanism. I'd close! :) |
ps: oh yes, we did all this. closing! |
From @jgvictores on October 4, 2017 15:26
From @rsantos88 on October 4, 2017 8:33
To advance in the correct way with grasping in openrave, we need to make the actual Teo hand able to open and close like the barrett hand.
Which are the steps to follow?
Copied from original issue: roboticslab-uc3m/openrave-yarp-plugins#37
Copied from original issue: roboticslab-uc3m/questions-and-answers#31
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