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A vue.js project made in BDDI at Gobelins

Pa[i]ndemie is multiple choice game that immerses us in a post-covid future. A grandfather tries to embellish the pandemic to his grandson by distorting reality. The user's goal is to help the grandfather in the elaboration of his lie and to make it as credible as possible.

Developers: Guénolé, Robin

Designers: Margaux, Marie, Lévana

Project setup

npm install to install all packages

Compiles and hot-reloads for development

npm run serve

Compiles and minifies for production

npm run build

Lints and fixes files

npm run lint

Hierarchy

.
├── public
│   ├── assets
│   │  ├── audios
│   │  ├── img
│   │  └── videos
│   └── index.html             
├── src                 
│   ├── assets
│   │  ├── data       # json files to load datas of each scene
│   │  ├── scss
│   │  └── shaders    # to have animations/intercations for the planes
│   ├── components
│   │  ├── newspaper  # gather components for the second part of the game
│   │  └── ui         # components where the user interacts
│   ├── router
│   ├── views
│   ├── App.vue
│   └── main.js  
├── ...
└── README.md

Customize configuration

See Configuration Reference.

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A vue.js project made in BDDI at Gobelins

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