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Modern Vulkan-based game engine with a focus on high performance and extensibility.

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RexinEngine

Modern Vulkan-based game engine with a focus on high performance and extensibility.

Build Requirements

  • CMake 3.20+
  • Vulkan SDK 1.3+
  • Compiler with C++20 support
  • X11 development libraries (Linux)

Quick Start

# Configure
cmake -B build -DREXIN_ENABLE_VALIDATION=ON

# Build
cmake --build build

# TODO: Add proper installation instructions

Architecture

Core systems:

  • Vulkan 1.3 rendering backend
  • Platform abstraction layer (Win32/X11)
  • SIMD-optimized math library (SSE/NEON)

Known Issues

  • Basic Vulkan initialization
  • Memory leak in event system (fix before GDC!)
  • NVIDIA driver workarounds
  • ARM platform support

Contributing

Contact @rexinscfu for access to internal documentation.

License

Copyright (c) 2025 RexinEngine Team All rights reserved.

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Modern Vulkan-based game engine with a focus on high performance and extensibility.

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