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@UniversalShading @IntermediateAsset @AuroraEnv

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  1. gkern Public

    🎥 Graphics Kernel: flexible, highly configurable, extensible render engine (realtime + offline)

    C 101 11

  2. AssetKit Public

    🎨 Modern 2D/3D - Importer • Exporter • Util - Library, also known as (AssetIO)

    C 194 19

  3. cglm Public

    📽 Highly Optimized 2D / 3D Graphics Math (glm) for C

    C 2.5k 251

  4. im Public

    📷 image loader library for fast load images especially for rendering and image analysis (In Progress)

    C 10 2

  5. gpu Public

    🔭 cross platform general purpose GPU library - optimized for rendering

    C 34 1

  6. UniversalShading/spec Public

    🧊 Language Specification for Universal Shading Language (In Progress)

    12

271 contributions in the last year

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Activity overview

Contributed to recp/cglm, recp/defl, recp/im and 4 other repositories
Loading A graph representing recp's contributions from April 14, 2024 to April 18, 2025. The contributions are 99% commits, 1% pull requests, 0% issues, 0% code review.   Code review   Issues 1% Pull requests 99% Commits

Contribution activity

April 2025

Created 13 commits in 1 repository
Opened 2 pull requests in 1 repository
recp/cglm 2 merged

Created an issue in recp/cglm that received 1 comment

Texture Transform

Maybe a helper could be helpful to build texture matrix like: CGLM_INLINE void glm_mat4_textrans(float sx, float sy, float rot, float tx, float ty, m…

1 comment
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