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Original file line number | Diff line number | Diff line change |
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// Copyright 2025 The Ray Authors. | ||
// | ||
// Licensed under the Apache License, Version 2.0 (the "License"); | ||
// you may not use this file except in compliance with the License. | ||
// You may obtain a copy of the License at | ||
// | ||
// http://www.apache.org/licenses/LICENSE-2.0 | ||
// | ||
// Unless required by applicable law or agreed to in writing, software | ||
// distributed under the License is distributed on an "AS IS" BASIS, | ||
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | ||
// See the License for the specific language governing permissions and | ||
// limitations under the License. | ||
|
||
#include "ray/util/scoped_env_setter.h" | ||
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#include <cstdlib> | ||
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#include "ray/util/util.h" | ||
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namespace ray { | ||
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ScopedEnvSetter::ScopedEnvSetter(const char *env_name, const char *value) | ||
: env_name_(env_name) { | ||
const char *val = ::getenv(env_name); | ||
if (val != nullptr) { | ||
old_value_ = val; | ||
} | ||
setEnv(env_name, value); | ||
} | ||
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ScopedEnvSetter::~ScopedEnvSetter() { | ||
unsetEnv(env_name_.c_str()); | ||
if (old_value_.has_value()) { | ||
setEnv(env_name_, *old_value_); | ||
} | ||
} | ||
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} // namespace ray |
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// Copyright 2025 The Ray Authors. | ||
// | ||
// Licensed under the Apache License, Version 2.0 (the "License"); | ||
// you may not use this file except in compliance with the License. | ||
// You may obtain a copy of the License at | ||
// | ||
// http://www.apache.org/licenses/LICENSE-2.0 | ||
// | ||
// Unless required by applicable law or agreed to in writing, software | ||
// distributed under the License is distributed on an "AS IS" BASIS, | ||
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | ||
// See the License for the specific language governing permissions and | ||
// limitations under the License. | ||
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// Create a scoped environment variable, which is set env at construction and unset and | ||
// recover to old value at destruction. | ||
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#pragma once | ||
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#include <cstring> | ||
#include <optional> | ||
#include <string> | ||
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namespace ray { | ||
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class ScopedEnvSetter { | ||
public: | ||
ScopedEnvSetter(const char *env_name, const char *value); | ||
~ScopedEnvSetter(); | ||
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ScopedEnvSetter(const ScopedEnvSetter &) = delete; | ||
ScopedEnvSetter &operator=(const ScopedEnvSetter &) = delete; | ||
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private: | ||
std::string env_name_; | ||
std::optional<std::string> old_value_; | ||
}; | ||
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} // namespace ray |
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