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evening 0x21C4
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rajp152k committed Jan 1, 2024
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6 changes: 5 additions & 1 deletion Content/20230717140438-occam_s_razor.org
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#+title: Occam's Razor
#+filetags: :idealogy:

* Abstract
- recently, I've been embracing the idea that a simple black-box isn't necessarily better than an equally performant transparent utility that exposes hooks into the tools intermediates and allows the user to explore/exploit other aspects of the tooling.
- to summarize, I'd say the notions of complexity and simplicity can't be captured on a uni-dimensional scale where emphasizing one means sacrificing the other but they're instead orthogonal explorations that allow for independent tuning across different perspectives...

* Practical
Given two equivalently performant solutions, employ the simpler one.

- Arises in the context of model complexity: [[id:20230713T110006.406161][Machine Learning]] and [[id:20230713T110040.814546][Deep Learning]]
- a deep approach might not always be the right choice if one can do away with statistical methods/algorithms

1 change: 1 addition & 0 deletions Content/20231112080937-projects.org
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** [[id:20231112T081124.213227][What-would-x-read?]]
** [[id:20231114T134147.421836][RLxATC]]
** Search
** [[id:ce22c37f-7bc7-43db-9ee4-79ae714cbb2d][Input Multiplexer]]
* Competitive
** [[id:1e88b1d9-e124-4cf7-987e-8d6a857dc3d3][Project-Euler]]
** [[id:37016af8-9d02-4ddb-b33a-bcfcd6eacb5d][Advent of Code 2023]]
4 changes: 4 additions & 0 deletions Content/20231207174633-logical_reasoning.org
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- Most creativity can be captured by Abductive thinking and this also contributes the most to human knowledge : Abductive reasoning followed by verification/rejection via experiments.
- think about the thought of devising a thought-experiment...


* Pragmatic
- This is something that can and should be developed
- checkout [[id:a55de908-bb7c-4727-b711-3cca55aff0fd][Rhetoric]]
18 changes: 18 additions & 0 deletions Content/20240101181455-rhetoric.org
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:PROPERTIES:
:ID: a55de908-bb7c-4727-b711-3cca55aff0fd
:END:
#+title: Rhetoric
#+filetags: :meta:

The art of persuasion.
* Stream
** 0x21C4
An interesting way to practice rhetoric would be to deliberately position yourself in logically tough spots in an argument and trying to defend yourself by attacks from the metaphorically higher ground.

A modern day realization of this concept might be termed as playing "the devil's advocate".

Being able to defend oneself in such simulations should definitely help with developing a sense of rhetorical grit when it comes to your daily arguments with yourself.
- continuing the thought in 0x21C4 Stream sub node of the [[id:9fae06f7-57f1-4f01-a811-543615e55bc6][Virtue]] node.

* Resources
- https://en.wikipedia.org/wiki/Rhetoric
28 changes: 28 additions & 0 deletions Content/20240101182047-virtue.org
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:PROPERTIES:
:ID: 9fae06f7-57f1-4f01-a811-543615e55bc6
:END:
#+title: Virtue
#+filetags: :psych:meta:

* Stream
** 0x21C4
Initialized the rhetoric node and thinking
A starting point would be questioning the societally accepted [[id:9fae06f7-57f1-4f01-a811-543615e55bc6][virtues]].
One that I personally did so heavily early on in my life up until around 2 years ago was the virtue of patience.
- unless you really don't question the worth of a quality, you're not actually virtuous enough when you choose to exercise that due to a prescription.
- Most such virtues don't and probably shouldn't be inherent to us.

Honesty is something that again, is prescribed to us when we're kids and I haven't surveyed any toddlers but I think they're equally likely to display signs of deceit as much as they have a propensity for inate honesty.

Rather than questioning the superiority of one over the other, I'd rather prefer looking into the intrinsic incentives that are coupled with such exhibitions.

[[id:ab264138-da63-4e59-b124-db1833a66c9b][Incentives]] seem to play a universal role when trying to comprehend [[id:69d908d1-7a4d-46ea-8a01-cb02e67e9a2b][society as a whole]] as well as when it comes to individual psychology.

Variables such as if you're the individual or if you're a part of the crowd concerned play prominent roles in your perception of those particular incentives via your [[id:42564322-1093-4d29-9672-46cb4f056cc9][moral lens]].

For instance, I'm guessing you'd have very different moral reservations when it comes to severity of a punishment based on whether you're an independent observer or the victim of a crime.

I'm also guessing that defining such prominent subjects without absolute axioms and basing them on relative scenarios isn't a good seed for the healthy growth of a domain.

* Resources
- https://plato.stanford.edu/entries/ethics-virtue/
10 changes: 10 additions & 0 deletions Content/20240101183151-incentive.org
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:PROPERTIES:
:ID: ab264138-da63-4e59-b124-db1833a66c9b
:END:
#+title: Incentive
#+filetags: :meta:



* Resources
- https://en.wikipedia.org/wiki/Incentive
9 changes: 9 additions & 0 deletions Content/20240101183336-crowd_psychology.org
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:PROPERTIES:
:ID: 69d908d1-7a4d-46ea-8a01-cb02e67e9a2b
:END:
#+title: Crowd Psychology
#+filetags: :society:psych:

* Resources
- https://en.wikipedia.org/wiki/The_Crowd:_A_Study_of_the_Popular_Mind

9 changes: 9 additions & 0 deletions Content/20240101183619-morality.org
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:PROPERTIES:
:ID: 42564322-1093-4d29-9672-46cb4f056cc9
:END:
#+title: Morality
#+filetags: :psych:


* Resources
- https://en.wikipedia.org/wiki/Morality
8 changes: 8 additions & 0 deletions Content/20240101184711-input_multiplexer.org
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:PROPERTIES:
:ID: ce22c37f-7bc7-43db-9ee4-79ae714cbb2d
:END:
#+title: Input Multiplexer
#+filetags: :electronics:programming:project:

- an input device multiplexer that allows one to control multiple computers from the same input device.
- might consider writing a device driver in a USB drive that might need an intermediate device that conditionally directs (i.e. multiplexes) input from a device based on the device mode chosen by the user.

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