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Rafael Caetano edited this page Nov 14, 2021 · 1 revision

Filter

The filter that should be applied to the emulator's outputted image. Most filters attempt to smooth the image, while others apply special visual effects.

Threaded rendering

Whether 3D rendering should be performed on a separate thread or not. Enabling this option generally increases performance on 3D heavy games but may cause small graphical glitches.

FPS counter position

Allows you to configure the visibility and in-screen position of the emulator's FPS counter.

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