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Nordic layouts for ErgoDox, Planck #3693

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6 changes: 6 additions & 0 deletions keyboards/ergodox_ez/keymaps/skug/config.h
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#pragma once

#undef LSPO_KEY
#undef RSPC_KEY
#define LSPO_KEY KC_8 // Nordic Left SpaceCadet
#define RSPC_KEY KC_9 // Nordic Right SpaceCadet
275 changes: 275 additions & 0 deletions keyboards/ergodox_ez/keymaps/skug/keymap.c
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/* Copyright 2018 Andreas Lindhé, Christoffer Holmberg
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/





#include QMK_KEYBOARD_H
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#include "version.h"
#include "keymap_swedish.h"

#define _______ KC_TRNS

#define BASE 0 // default layer
#define SYMB 1 // symbols
#define MDIA 2 // media keys
#define ARRW 3 // arrow + soon mouse

enum custom_keycodes {
PLACEHOLDER = SAFE_RANGE, // can always be here
EPRM,
VRSN,
RGB_SLD
};

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap 0: Basic layer
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | ½ | ! | " | # | # | % | Ins | | L1 | & | / | ( | ) | = | ? |
* | § | 1 | 2 @ | 3 £ | 4 $ | 5 | | | | 6 | 7 { | 8 [ | 9 ] | 0 } | + \ |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | Tab | Q | W | E | R | T | L2 | | L2 | Y | U | I | O | P | Å |
* | | | | | | | | | | | | | | | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | L4 | A | S | D | F | G |------| |------| H | J | K | L |Ö / L3| Ä/L2 |
* | | | | | | | Hypr/| | Meh/ | | | | | | |
* |--------+------+------+------+------+------| Esc | | Ent |------+------+------+------+------+--------|
* | LShift/| Z | X | C | V | B | | | | N | M | ; | : | _ | RShift/|
* | ( | | | | | | | | | | | , | . | - | ) |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | '/ | ` |Alt | Left | Right| | Spc | Bksp | AltGr| * | ~/ |
* | Ctrl | ' | | | | | | | | | Ctrl |
* `----------------------------------' `----------------------------------'
* ,-------------. ,---------------.
* | <>| | End | | Home | ^ |
* ,------|------|------| |------+--------+------.
* | Left | Right| PgDn | | PgUp | Up | Down |
* |------|------|------| |------|--------|------|
* | Ctrl/| Alt/ | | | | Alt/ | Ctrl/|
* | Enter| Esc | Lgui | | Lgui | Esc | Enter|
* `--------------------' `----------------------'
*/
// If it accepts an argument (i.e, is a function), it doesn't need KC_
// Otherwise, it needs KC_*
[BASE] = LAYOUT_ergodox_80( // layer 0 : default
// left hand
NO_HALF, KC_1, KC_2, KC_3, KC_4, KC_5, KC_INS,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, TG(SYMB),
MO(ARRW), KC_A, KC_S, KC_D, KC_F, KC_G,
KC_LSPO, CTL_T(KC_Z), KC_X, KC_C, KC_V, KC_B, ALL_T(KC_ESC),
CTL_T(NO_APOS), NO_ACUT, KC_LALT, KC_BSPC, KC_SPC,
NO_LESS, KC_END,
KC_LEFT, KC_RIGHT, KC_PGDN,
CTL_T(KC_ENT), ALT_T(KC_ESC), KC_LGUI,

// right hand
TO(ARRW), KC_6, KC_7, KC_8, KC_9, KC_0, NO_PLUS,
TG(SYMB), KC_Y, KC_U, KC_I, KC_O, KC_P, NO_AA,
KC_H, KC_J, KC_K, KC_L, LT(MDIA, NO_OSLH), LT(SYMB, NO_AE),
MEH_T(KC_ENT), KC_N, KC_M, KC_COMM, KC_DOT, NO_MINS, KC_RSPC,
KC_SPC, KC_BSPC, NO_ALGR, NO_ASTR, CTL_T(NO_TILD),
KC_HOME, NO_CIRC,
KC_PGUP, KC_UP, KC_DOWN,
KC_LGUI, ALT_T(KC_ESC), CTL_T(KC_ENT)
),
/* Keymap: Symbol Layer
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* |Version | F1 | F2 | F3 | F4 | F5 | | | | F6 | F7 | F8 | F9 | F10 | F11 |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | ! | @ | { | } | | | | | | Up | 7 | 8 | 9 | * | F12 |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | # | $ | ( | ) | ` |------| |------| Down | 4 | 5 | 6 | + | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | % | ^ | [ | ] | ~ | | | | & | 1 | 2 | 3 | - | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | | | | | . | 0 | = | |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* |Animat| | |Toggle|Solid |
* ,------|------|------| |------+------+------.
* | | | | | | | |
* |------|------|------| |------|------|------|
* |BNess-|Bness+| | | |Hue- |Hue+ |
* `--------------------' `--------------------'
*/
// SYMBOLS
[SYMB] = LAYOUT_ergodox_80(
// left hand
VRSN, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______,
_______,KC_EXLM,NO_AT, NO_LCBR,NO_RCBR,NO_PIPE,_______,
_______,KC_HASH,NO_DLR, NO_LPRN,NO_RPRN,NO_GRV,
_______,KC_PERC,NO_CIRC,NO_LBRC,NO_RBRC,NO_TILD,_______,
EPRM,_______,_______,_______,_______,
RGB_MOD,_______,
_______,_______,_______,
RGB_VAD,RGB_VAI,_______,
// right hand
_______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
_______, KC_UP, KC_7, KC_8, KC_9, NO_ASTR, KC_F12,
KC_DOWN, KC_4, KC_5, KC_6, NO_PLUS, _______,
_______, NO_AMPR, KC_1, KC_2, KC_3, NO_MINS, _______,
_______,KC_DOT, KC_0, NO_EQL, _______,
RGB_TOG, RGB_SLD,
_______, _______, _______,
_______, RGB_HUD, RGB_HUI
),

/* Keymap: Media and mouse keys
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | | | | | | | | | | | | | | | |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | | MsUp | | | | | | | | | | | | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | |MsLeft|MsDown|MsRght| | |------| |------| | | | | | Play |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | | | | | | | | | | | Prev | Next | | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | Lclk | Rclk | |VolUp |VolDn | Mute | | |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------|------|------| |------+------+------.
* | | | | | | | |
* | |------|------| |------|------|------|
* | | | | | | |BrBck |
* `--------------------' `--------------------'
*/
// MEDIA AND MOUSE
[MDIA] = LAYOUT_ergodox_80(
_______, _______, _______, _______, _______, _______, _______,
_______, _______, KC_MS_U, _______, _______, _______, _______,
_______, KC_MS_L, KC_MS_D, KC_MS_R, _______, _______,
_______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, KC_BTN1, KC_BTN2,
_______, _______,
_______, _______, _______,
_______, _______, _______,
// right hand
_______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, KC_MPLY,
_______, _______, _______, KC_MPRV, KC_MNXT, _______, _______,
KC_VOLU, KC_VOLD, KC_MUTE, _______, _______,
_______, _______,
_______, _______, _______,
_______, _______, KC_WBAK
),
// Keymap: Ducky Style arrows
[ARRW] = LAYOUT_ergodox_80(
_______, _______, _______, _______, _______, _______, _______,
_______, _______, KC_UP , _______, _______, _______, _______,
_______, KC_LEFT, KC_DOWN, KC_RIGHT, _______, _______,
_______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, KC_DEL, _______,
_______, _______,
_______, _______, _______,
_______, _______, _______,
// right hand
TO(BASE), _______, _______, _______, _______, _______, _______,
_______, _______, KC_BTN4, KC_MS_U, KC_BTN5, _______, _______,
_______, KC_MS_L, KC_MS_D, KC_MS_R, _______, _______,
_______, _______, _______, _______, _______, _______, _______,
KC_BTN1, KC_BTN3, KC_BTN2, _______, _______,
_______, _______,
_______, _______, _______,
_______, _______, _______
),

};

const uint16_t PROGMEM fn_actions[] = {
[1] = ACTION_LAYER_TAP_TOGGLE(SYMB) // FN1 - Momentary Layer 1 (Symbols)
};

const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
// MACRODOWN only works in this function
switch(id) {
case 0:
if (record->event.pressed) {
SEND_STRING (QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION);
}
break;
case 1:
if (record->event.pressed) { // For resetting EEPROM
eeconfig_init();
}
break;
}
return MACRO_NONE;
};

bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
// dynamically generate these.
case EPRM:
if (record->event.pressed) {
eeconfig_init();
}
return false;
break;
case VRSN:
if (record->event.pressed) {
SEND_STRING (QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION);
}
return false;
break;
case RGB_SLD:
if (record->event.pressed) {
#ifdef RGBLIGHT_ENABLE
rgblight_mode(1);
#endif
}
return false;
break;
}
return true;
}

// Runs just one time when the keyboard initializes.
void matrix_init_user(void) {

};


// Runs constantly in the background, in a loop.
void matrix_scan_user(void) {

uint8_t layer = biton32(layer_state);

ergodox_board_led_off();
ergodox_right_led_1_off();
ergodox_right_led_2_off();
ergodox_right_led_3_off();
switch (layer) {
// Binary: lsb at bottom
case 1:
ergodox_right_led_3_on();
break;
case 2:
ergodox_right_led_2_on();
break;
case 3:
ergodox_board_led_on();
default:
// none
break;
}
};
4 changes: 4 additions & 0 deletions keyboards/ergodox_ez/keymaps/skug/readme.md
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# Nordic Qwerty layout for ErgoDox EZ, based on Andreas Lindhe's version

*NOTE:* it might still be desirable to set the software layout to sv_SE in your
OS.
39 changes: 39 additions & 0 deletions keyboards/planck/keymaps/skug/config.h
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#pragma once

#ifdef AUDIO_ENABLE
#define STARTUP_SONG SONG(PLANCK_SOUND)
// #define STARTUP_SONG SONG(NO_SOUND)

#define DEFAULT_LAYER_SONGS { SONG(QWERTY_SOUND), \
SONG(COLEMAK_SOUND), \
SONG(DVORAK_SOUND) \
}

/*
* MIDI options
*/

/* Prevent use of disabled MIDI features in the keymap */
//#define MIDI_ENABLE_STRICT 1

/* enable basic MIDI features:
- MIDI notes can be sent when in Music mode is on
*/

#define MIDI_BASIC

/* enable advanced MIDI features:
- MIDI notes can be added to the keymap
- Octave shift and transpose
- Virtual sustain, portamento, and modulation wheel
- etc.
*/
//#define MIDI_ADVANCED

/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 2

// Most tactile encoders have detents every 4 stages
#define ENCODER_RESOLUTION 4

#endif
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