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[media] vb2: don't init the list if there are still buffers
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__vb2_queue_free() would init the queued_list at all times, even if
q->num_buffers > 0. This should only happen if num_buffers == 0.

This situation can happen if a CREATE_BUFFERS call couldn't allocate
enough buffers and had to free those it did manage to allocate before
returning an error.

While we're at it: __vb2_queue_alloc() returns the number of buffers
allocated, not an error code. So stick the result in allocated_buffers
instead of ret as that's very confusing.

Signed-off-by: Hans Verkuil <hans.verkuil@cisco.com>
Acked-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <m.chehab@samsung.com>
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Hans Verkuil authored and mchehab committed Mar 11, 2014
1 parent 6ea3b98 commit a7afcac
Showing 1 changed file with 17 additions and 12 deletions.
29 changes: 17 additions & 12 deletions drivers/media/v4l2-core/videobuf2-core.c
Original file line number Diff line number Diff line change
Expand Up @@ -456,9 +456,10 @@ static int __vb2_queue_free(struct vb2_queue *q, unsigned int buffers)
}

q->num_buffers -= buffers;
if (!q->num_buffers)
if (!q->num_buffers) {
q->memory = 0;
INIT_LIST_HEAD(&q->queued_list);
INIT_LIST_HEAD(&q->queued_list);
}
return 0;
}

Expand Down Expand Up @@ -833,14 +834,12 @@ static int __reqbufs(struct vb2_queue *q, struct v4l2_requestbuffers *req)
}

/* Finally, allocate buffers and video memory */
ret = __vb2_queue_alloc(q, req->memory, num_buffers, num_planes);
if (ret == 0) {
allocated_buffers = __vb2_queue_alloc(q, req->memory, num_buffers, num_planes);
if (allocated_buffers == 0) {
dprintk(1, "Memory allocation failed\n");
return -ENOMEM;
}

allocated_buffers = ret;

/*
* Check if driver can handle the allocated number of buffers.
*/
Expand All @@ -864,6 +863,10 @@ static int __reqbufs(struct vb2_queue *q, struct v4l2_requestbuffers *req)
q->num_buffers = allocated_buffers;

if (ret < 0) {
/*
* Note: __vb2_queue_free() will subtract 'allocated_buffers'
* from q->num_buffers.
*/
__vb2_queue_free(q, allocated_buffers);
return ret;
}
Expand Down Expand Up @@ -937,20 +940,18 @@ static int __create_bufs(struct vb2_queue *q, struct v4l2_create_buffers *create
}

/* Finally, allocate buffers and video memory */
ret = __vb2_queue_alloc(q, create->memory, num_buffers,
allocated_buffers = __vb2_queue_alloc(q, create->memory, num_buffers,
num_planes);
if (ret == 0) {
if (allocated_buffers == 0) {
dprintk(1, "Memory allocation failed\n");
return -ENOMEM;
}

allocated_buffers = ret;

/*
* Check if driver can handle the so far allocated number of buffers.
*/
if (ret < num_buffers) {
num_buffers = ret;
if (allocated_buffers < num_buffers) {
num_buffers = allocated_buffers;

/*
* q->num_buffers contains the total number of buffers, that the
Expand All @@ -973,6 +974,10 @@ static int __create_bufs(struct vb2_queue *q, struct v4l2_create_buffers *create
q->num_buffers += allocated_buffers;

if (ret < 0) {
/*
* Note: __vb2_queue_free() will subtract 'allocated_buffers'
* from q->num_buffers.
*/
__vb2_queue_free(q, allocated_buffers);
return -ENOMEM;
}
Expand Down

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