New Features
- RfB should support the latest Blender 4.3 release
Changes:
- Invert light linking is now a scene option rather than a user preference. The setting can be found under the RenderMan Advanced section
on the scene properties tab. - Blender's indirect_only attribute will now take precedence over the visibility:camera, visibility:indirect and visibility:transmission attributes.
- Blender's holdout attribute will now take precedence over the RenderMan Ri:Matte and trace:holdout attributes
- Expose the --tiles option for the denoiser
Bug Fixes:
- A bug that caused the primvars collection to draw too widely, when Output All Attributes was turned off has been addressed.
- Multiple bugs that prevented multiple view layers in a scene to not render properly have been addressed
- A bug that caused a crash with XPU when characters like '[' and ']' in asset names has been addressed.
- A missing AOV that cause stylized looks to fail has been addressed.
- A bug that caused batch rendering to crash when using blender_batch has been addressed.
- A bug that caused IPR renders to "it" to overwrite the current image in the catalog has been addressed.
- A bug that caused a couple of PxrCamera parameters to not work (ex: distortionCtr) has been fixed
- Fixed a bug that would cause errors to be printed when reloading an OSL shader using the PxrOSL node. The errors were due to parameters not having a default value.
- A bug that caused objects that were parented underneath a lattice to not render has been addressed.