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Merge pull request #137 from pointlander/set
Removed jetset dependency and added internal set type
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module github.com/pointlander/peg | ||
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require github.com/pointlander/jetset v1.0.1-0.20190518214125-eee7eff80bd4 | ||
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go 1.13 |
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github.com/pointlander/compress v1.1.0 h1:5fUcQV2qEHvk0OpILH6eltwluN5VnwiYrkc1wjGUHnU= | ||
github.com/pointlander/compress v1.1.0/go.mod h1:q5NXNGzqj5uPnVuhGkZfmgHqNUhf15VLi6L9kW0VEc0= | ||
github.com/pointlander/compress v1.1.1-0.20190518213731-ff44bd196cc3 h1:hUmXhbljNFtrH5hzV9kiRoddZ5nfPTq3K0Sb2hYYiqE= | ||
github.com/pointlander/compress v1.1.1-0.20190518213731-ff44bd196cc3/go.mod h1:q5NXNGzqj5uPnVuhGkZfmgHqNUhf15VLi6L9kW0VEc0= | ||
github.com/pointlander/jetset v1.0.0 h1:bNlaNAX7cDPID9SlcogmXlDWq0KcRJSpKwHXaAM3bGQ= | ||
github.com/pointlander/jetset v1.0.0/go.mod h1:zY6+WHRPB10uzTajloHtybSicLW1bf6Rz0eSaU9Deng= | ||
github.com/pointlander/jetset v1.0.1-0.20190518214125-eee7eff80bd4 h1:RHHRCZeaNyBXdYPMjZNH8/XHDBH38TZzw8izrW7dmBE= | ||
github.com/pointlander/jetset v1.0.1-0.20190518214125-eee7eff80bd4/go.mod h1:RdR1j20Aj5pB6+fw6Y9Ur7lMHpegTEjY1vc19hEZL40= | ||
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// Copyright 2010 The Go Authors. All rights reserved. | ||
// Use of this source code is governed by a BSD-style | ||
// license that can be found in the LICENSE file. | ||
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package set | ||
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import ( | ||
"fmt" | ||
"math" | ||
) | ||
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// Node is a node | ||
type Node struct { | ||
Forward *Node | ||
Backward *Node | ||
Begin rune | ||
End rune | ||
} | ||
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// Set is a set | ||
type Set struct { | ||
Head Node | ||
Tail Node | ||
} | ||
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// NewSet returns a new set | ||
func NewSet() *Set { | ||
return &Set{ | ||
Head: Node{ | ||
Begin: math.MaxInt32, | ||
}, | ||
} | ||
} | ||
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// String returns the string of a set | ||
func (s *Set) String() string { | ||
codes, space := "[", "" | ||
node := s.Head.Forward | ||
for node.Forward != nil { | ||
for code := node.Begin; code <= node.End; code++ { | ||
codes += space + fmt.Sprintf("%v", code) | ||
space = " " | ||
} | ||
node = node.Forward | ||
} | ||
return codes + "]" | ||
} | ||
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// Copy copies a set | ||
func (s *Set) Copy() *Set { | ||
set := NewSet() | ||
if s.Head.Forward == nil { | ||
return set | ||
} | ||
a, b := s.Head.Forward, &set.Head | ||
for a.Forward != nil { | ||
node := Node{ | ||
Backward: b, | ||
Begin: a.Begin, | ||
End: a.End, | ||
} | ||
b.Forward = &node | ||
a = a.Forward | ||
b = b.Forward | ||
} | ||
b.Forward = &set.Tail | ||
set.Tail.Backward = b | ||
return set | ||
} | ||
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// Add adds a symbol to the set | ||
func (s *Set) Add(a rune) { | ||
s.AddRange(a, a) | ||
} | ||
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// AddRange adds to a set | ||
func (s *Set) AddRange(begin, end rune) { | ||
beginNode := &s.Head | ||
for beginNode.Forward != nil && begin > beginNode.Forward.End { | ||
beginNode = beginNode.Forward | ||
} | ||
endNode := &s.Tail | ||
for endNode.Backward != nil && end < endNode.Backward.Begin { | ||
endNode = endNode.Backward | ||
} | ||
if beginNode.Forward == nil && endNode.Backward == nil { | ||
node := Node{ | ||
Begin: begin, | ||
End: end, | ||
} | ||
node.Forward = endNode | ||
endNode.Backward = &node | ||
node.Backward = beginNode | ||
beginNode.Forward = &node | ||
} else if beginNode.Forward == endNode.Backward { | ||
if begin < beginNode.Forward.Begin { | ||
beginNode.Forward.Begin = begin | ||
} | ||
if end > beginNode.Forward.End { | ||
beginNode.Forward.End = end | ||
} | ||
} else if beginNode.Forward != nil && endNode.Backward == nil { | ||
node := Node{ | ||
Begin: begin, | ||
End: end, | ||
} | ||
node.Backward = beginNode | ||
node.Forward = beginNode.Forward | ||
beginNode.Forward.Backward = &node | ||
beginNode.Forward = &node | ||
} else if beginNode.Forward == nil && endNode.Backward != nil { | ||
node := Node{ | ||
Begin: begin, | ||
End: end, | ||
} | ||
node.Forward = endNode | ||
node.Backward = endNode.Backward | ||
endNode.Backward.Forward = &node | ||
endNode.Backward = &node | ||
} else if beginNode.Forward == endNode { | ||
node := Node{ | ||
Begin: begin, | ||
End: end, | ||
} | ||
node.Backward = beginNode | ||
node.Forward = beginNode.Forward | ||
beginNode.Forward.Backward = &node | ||
beginNode.Forward = &node | ||
} else if beginNode == endNode.Backward { | ||
node := Node{ | ||
Begin: begin, | ||
End: end, | ||
} | ||
node.Forward = endNode | ||
node.Backward = endNode.Backward | ||
endNode.Backward.Forward = &node | ||
endNode.Backward = &node | ||
} else { | ||
if begin < beginNode.Forward.Begin { | ||
beginNode.Forward.Begin = begin | ||
} | ||
if end > endNode.Backward.End { | ||
beginNode.Forward.End = end | ||
} else { | ||
beginNode.Forward.End = endNode.Backward.End | ||
} | ||
node := beginNode.Forward | ||
node.Forward = endNode | ||
endNode.Backward = node | ||
} | ||
} | ||
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// Has tests if a set has a rune | ||
func (s *Set) Has(begin rune) bool { | ||
beginNode := &s.Head | ||
for beginNode.Forward != nil && begin > beginNode.Forward.End { | ||
beginNode = beginNode.Forward | ||
} | ||
if beginNode.Forward == nil { | ||
return false | ||
} | ||
return begin >= beginNode.Forward.Begin | ||
} | ||
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// Complement computes the complement of a set | ||
func (s *Set) Complement(endSymbol rune) *Set { | ||
set := NewSet() | ||
if s.Len() == 0 { | ||
node := Node{ | ||
Forward: &set.Tail, | ||
Backward: &set.Head, | ||
Begin: 0, | ||
End: endSymbol, | ||
} | ||
set.Head.Forward = &node | ||
set.Tail.Backward = &node | ||
return set | ||
} | ||
if s.Head.Forward.Begin == 0 && s.Head.Forward.End == endSymbol { | ||
return set | ||
} | ||
a, b := &s.Head, &set.Head | ||
if a.Forward.Begin == 0 && s.Tail.Backward.End == endSymbol { | ||
a = a.Forward | ||
pre := a.End + 1 | ||
a = a.Forward | ||
for a.Forward != nil { | ||
node := Node{ | ||
Backward: b, | ||
Begin: pre, | ||
End: a.Begin - 1, | ||
} | ||
pre = a.End + 1 | ||
b.Forward = &node | ||
a = a.Forward | ||
b = b.Forward | ||
} | ||
b.Forward = &set.Tail | ||
set.Tail.Backward = b | ||
} else { | ||
pre := rune(0) | ||
a = a.Forward | ||
for a.Forward != nil { | ||
node := Node{ | ||
Backward: b, | ||
Begin: pre, | ||
End: a.Begin - 1, | ||
} | ||
pre = a.End + 1 | ||
b.Forward = &node | ||
a = a.Forward | ||
b = b.Forward | ||
} | ||
node := Node{ | ||
Backward: b, | ||
Begin: pre, | ||
End: endSymbol, | ||
} | ||
b.Forward = &node | ||
b = b.Forward | ||
b.Forward = &set.Tail | ||
set.Tail.Backward = b | ||
} | ||
return set | ||
} | ||
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// Union is the union of two sets | ||
func (s *Set) Union(a *Set) *Set { | ||
set := s.Copy() | ||
node := a.Head.Forward | ||
if node == nil { | ||
return set | ||
} | ||
for node.Forward != nil { | ||
set.AddRange(node.Begin, node.End) | ||
node = node.Forward | ||
} | ||
return set | ||
} | ||
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// Intersects returns true if two sets intersect | ||
func (a *Set) Intersects(b *Set) bool { | ||
x := a.Head.Forward | ||
if x == nil { | ||
return false | ||
} | ||
for x.Forward != nil { | ||
y := b.Head.Forward | ||
if y == nil { | ||
return false | ||
} | ||
for y.Forward != nil { | ||
if y.Begin >= x.Begin && y.Begin <= x.End { | ||
return true | ||
} else if y.End >= x.Begin && y.End <= x.End { | ||
return true | ||
} | ||
y = y.Forward | ||
} | ||
x = x.Forward | ||
} | ||
x = b.Head.Forward | ||
if x == nil { | ||
return false | ||
} | ||
for x.Forward != nil { | ||
y := a.Head.Forward | ||
if y == nil { | ||
return false | ||
} | ||
for y.Forward != nil { | ||
if y.Begin >= x.Begin && y.Begin <= x.End { | ||
return true | ||
} else if y.End >= x.Begin && y.End <= x.End { | ||
return true | ||
} | ||
y = y.Forward | ||
} | ||
x = x.Forward | ||
} | ||
return false | ||
} | ||
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// Equal returns true if two sets are equal | ||
func (s *Set) Equal(a *Set) bool { | ||
lens, lena := s.Len(), a.Len() | ||
if lens != lena { | ||
return false | ||
} else if lens == 0 && lena == 0 { | ||
return true | ||
} | ||
x, y := s.Head.Forward, a.Head.Forward | ||
for { | ||
if x.Begin != y.Begin || x.End != y.End { | ||
fmt.Println(x.Begin, x.End, y.Begin, y.End) | ||
return false | ||
} | ||
x, y = x.Forward, y.Forward | ||
if x == nil && y == nil { | ||
break | ||
} | ||
} | ||
return true | ||
} | ||
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// Len returns the size of the set | ||
func (s *Set) Len() int { | ||
size := 0 | ||
if s.Head.Forward == nil { | ||
return size | ||
} | ||
beginNode := s.Head.Forward | ||
for beginNode.Forward != nil { | ||
size += int(beginNode.End) - int(beginNode.Begin) + 1 | ||
beginNode = beginNode.Forward | ||
} | ||
return size | ||
} |
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