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Thread: https://forum.playcanvas.com/t/legacy-animations-now-triggering-on-startup/27756
Repro: https://playcanvas.com/project/991538/overview/f-tutorial-animation-blending
Last working in engine 1.53.4: https://launch.playcanvas.com/1551253?use_local_engine=https://code.playcanvas.com/playcanvas-1.53.4.js
The text was updated successfully, but these errors were encountered:
This PR broke the activate check: #4174
Sorry, something went wrong.
This is the line that broke this: https://github.com/playcanvas/engine/pull/4174/files#diff-d5724601bc041a9e8d207bd386d5c4ea84f41e4fdc44a34f047c01bfd568da88R52
Because the assets are set first, onSetAnimations is called and where it checks activate (which is true by default) and plays the animation.
It looks like the properties in code before this change was done purposely done in a specific order so that assets property was last
ellthompson
Successfully merging a pull request may close this issue.
Thread: https://forum.playcanvas.com/t/legacy-animations-now-triggering-on-startup/27756
Repro: https://playcanvas.com/project/991538/overview/f-tutorial-animation-blending
Last working in engine 1.53.4: https://launch.playcanvas.com/1551253?use_local_engine=https://code.playcanvas.com/playcanvas-1.53.4.js
The text was updated successfully, but these errors were encountered: