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Use new GodotSharp .NET naming conventions #27

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merged 5 commits into from
Feb 1, 2023

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aschuhardt
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I don't expect this to be merged until the project is ready to support the latest GodotSharp, of course. 😆

Fixes #26

@pkdawson
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Hey, thanks for the contribution.

As mentioned in #25, there's a bug in beta 16 which means that the Vulkan renderer is broken even if we make these changes.

There's a fix already merged, it will be in beta 17:
godotengine/godot#72205

This PR looks good, I'll accept it when beta 17 is out.

@pkdawson pkdawson merged commit 05e45ab into pkdawson:master Feb 1, 2023
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Does not compile with GodotSharp beta16 - Naming conventions
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