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Hello. Using VS2022 on Windows 10 and Mac with a fresh clone of the Eto repository. Questions arising are:
Many thanks. |
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Replies: 3 comments
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After cloning, make sure submodules are present. Otherwise MonoMac will get omitted. In my case I cloned using
Confusingly the
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Hey @g40, On Windows, open Eto.sln in VS 2022 and set the startup project as you mentioned. On Mac and Linux, open the folder in VS Code, install the C# plugin, and set the debug target to one of the appropriate test projects like Eto.Test.Mac64, Eto.Test.Gtk, etc and press the play button. You can also use VS Code on Windows. I don't support using Visual Studio on Mac to develop Eto at this point. Hope this helps! |
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@cwensley Thank you. Great work as well. |
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Hey @g40,
On Windows, open Eto.sln in VS 2022 and set the startup project as you mentioned.
On Mac and Linux, open the folder in VS Code, install the C# plugin, and set the debug target to one of the appropriate test projects like Eto.Test.Mac64, Eto.Test.Gtk, etc and press the play button.
You can also use VS Code on Windows.
I don't support using Visual Studio on Mac to develop Eto at this point.
Hope this helps!