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Perses Games edited this page Apr 26, 2017
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Displaying text on screen is as simple as (in the render method):
Texts.drawText(x, y, "SCORE $score", font = "bold 32pt future", fillStyle = "rgba(200, 255, 200, 0.75)")
Make sure the font is knows ('future' in this case) by for example adding it to your css:
@font-face {
font-family: future;
src: url(fonts/kenvector_future.ttf) format("truetype");
}
Please note that text is always on top of the sprites. This is because it is rendered with a seperate 2d canvas on top of the webgl canvas.