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Commit reveal #3212
Commit reveal #3212
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How should I prevent inscribe creating mixed outputs that contain both runes and inscriptions? This only happens when the premine is nonzero. If the premine is zero, then you're etching a rune, but not allocating it, so there is no danger of runes landing in the same output as an inscription. What can we do?
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LGTM!
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