This project is a publication-style presentation of the fundamentals of neural modeling as well as an exploration of the applications of sensorimotor network models that simulate biologically- inspired behavior. Using a combination of Izhikevich neuron models and alpha-type synapse models, I built a "bug" that operates in a virtual environment and responds to a food stimulus (An example of this behavior can be found in this YouTube video. The bug is designed after the Braitenberg vehicles first conceived by Valentino Braitenberg.
All applications explored in this study are implemented in the Python package, Brian 2.
The full report can be found in the PDF titled "Implementing Neural Models in a Virtual Bug."