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orx-kinect refactoring + new general orx-depth-camera #257
orx-kinect refactoring + new general orx-depth-camera #257
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…d of camera.frameFlow
# Conflicts: # build.gradle
…l freenect log level
Hi :) Is it expected that Great job, looks like very useful for all of you using depth cameras :) |
@hamoid My intent was to make |
@hamoid , ok, just checked, not possible at the moment because |
Thank you for trying! :-) |
# Conflicts: # orx-fx/README.md
I changed a lot with this PR and unfortunately I couldn't keep down compatibility:
orx-depth-camera
interface for generalized API of all the depth camerasdepthCamera.frameFlow: Flow<ColorBuffer>
operating on drawer thread coroutines for async processing of kinect framesorx-fx
depthCamera.mirror
property renamed toflipH
and correspondingflipV
added (I have use cases with projections calibrated over the floor level where it is very useful).