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[1.50] Lag on heroes screen when many coins have been selected. #208
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+1 © × x3F Indeed, I think it would be only logical to use hex all over the place, e.g. level numbers, chip upgrade level and so on. |
Good idea. Numbers above 16 will be displayed as text only. In decimal, however. At least for the moment. I'm not sure if everyone will like hex numbers. Perhaps introduce a global option for this. |
@ochadenas Wonderful! |
@klaviartur Following your idea, the level numbers can be displayed in hex now. But this must be activated in the settings. It don't want to change everything in this game into hex, because I think that many players would be annoyed by this. |
Nice 🤩 I understand, that this is not for everyone, but: In my imagination, as soon as the game introduces hex opponents it could ask you to decide between "make it all hex" and "only hex opponents, keep the rest in Dec". It's your call in the end, of course. |
As mentioned by @boingbloing in #206 (comment), if many coins have been collected, the heroes screen lags even on high-end devices.
A potential solution could be to above 10-20 coins simply display the coin icon with a number next to it instead of drawing all the collected coins.
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