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Nearest Point on Mesh New node that replaces bvh_nearest, with:
More stability: a safe check added to prevent blender to crash,
Distance input for nearest in range mode.
Nearest in range mode auto cleaning results.
Multilevel recursion node.
Used as skin-wrap modifier



Determine which polygons are nearer than a distance:
Placing objects on mesh
Preflight checklist
Put an x letter in each brackets when you're done this item: