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doc: add active, enroll and unenroll #11736
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@@ -162,6 +162,50 @@ added: v0.0.1 | |
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Cancels a `Timeout` object created by [`setTimeout()`][]. | ||
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## Manual Timers | ||
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It is possible to make any object a timer. Reusing an existing object as a timer | ||
slightly reduces memory consumption. Another advantage is that you control | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Again, please avoid the use of |
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when the timer will be started. | ||
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Example: | ||
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```js | ||
var timers = require('timers'); | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Please encourage Strict mode. |
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var atimer = { | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. s/var/const |
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_onTimeout: function() { | ||
console.log('timeout'); | ||
} | ||
} | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Our coding standard expects a semi-colon at the end. |
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timers.enroll(atimer, 1000); // make the `atimer` object a timer | ||
timers.active(atimer); // start the timer | ||
``` | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. This should include a clear example showing the timer being There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. It does show it. Line 183, in the callback from the timer completion. |
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### active(object) | ||
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* `object` {Timer} A timer created by [`enroll()`][] to start. | ||
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Starts a timer that was created by [`enroll()`][]. If the object has an | ||
`_onTimeout` method, it will be invoked once the timer has completed. | ||
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Once a timer has been started, it can be canceled with [`unenroll()`][]. | ||
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### enroll(object, delay) | ||
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* `object` {object} An object to decorate as a timer. | ||
* `delay` {number} The number of milliseconds to wait before the timer completes. | ||
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Decorate an object as a timer and add it to a list of timers to be processed | ||
via [the Node.js Event Loop][]. Once decorated, the timer can be started with | ||
[`active()`][]. | ||
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### unenroll(object) | ||
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* `object` {Timer} A timer that has been started by [`active()`][]. | ||
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Cancel a timer and reset its state. | ||
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[the Node.js Event Loop]: https://nodejs.org/en/docs/guides/event-loop-timers-and-nexttick | ||
[`TypeError`]: errors.html#errors_class_typeerror | ||
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@@ -171,3 +215,6 @@ Cancels a `Timeout` object created by [`setTimeout()`][]. | |
[`setImmediate()`]: timers.html#timers_setimmediate_callback_args | ||
[`setInterval()`]: timers.html#timers_setinterval_callback_delay_args | ||
[`setTimeout()`]: timers.html#timers_settimeout_callback_delay_args | ||
[`active()`]: timers.html#timers_active_object | ||
[`enroll()`]: timers.html#timers_enroll_object_delay | ||
[`unenroll()`]: timers.html#timers_unenroll_object |
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I would say something like,
It is possible, but not recommended, to make any object into a timer.