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garrettmflynn committed Aug 9, 2024
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6 changes: 3 additions & 3 deletions docs/.vitepress/config.mts
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nav: [
{ text: 'Home', link: '/' },
{ text: 'Guide', link: '/guide' },
{ text: 'Blog', link: '/posts' },
{ text: 'Team', link: '/team' },
// { text: 'Guide', link: '/guide' },
// { text: 'Blog', link: '/posts' },
{ text: 'About Us', link: '/about' },
{ text: 'Contact', link: 'mailto:garrettmflynn@gmail.com' }
],

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23 changes: 13 additions & 10 deletions docs/team.md → docs/about.md
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---

# Meet the Team
Our mission is to make brain-responsive applications accessible to everyone, regardless of their background in neuroscience or software engineering.

### Garrett Flynn
*Founder and Director of Brains@Play*

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- [Aadithyan Rajesh](https://www.linkedin.com/in/aadithyanrajesh/) (2024)
- [Chandhana Sathishkumar](https://www.linkedin.com/in/chandhanas/) (2022)

## A Brief History
### The Brains@Play Initiative (2020 - 2021)
## A Brief History of Brains@Play
### 2020: The Brains@Play Initiative
The Brains@Play Initiative was founded as a transdisciplinary research project at the University of Southern California.

The initiative was supported by faculty advisors including:
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Together, we ran an [international design fiction competition](/projects/initiative/brains-and-games-competition.md), hosted a [virtual event](/projects/initiative/livewire.md) on the ethical and social implications of emerging neurotechnology, and even led a [high school course](/projects/initiative/brains-at-play-course.md) on brain-computer interfaces.

### Brains@Play LLC (2021 - 2023)
Organized at the peak of the COVID-19 pandemic, Brains@Play LLC was organized by Garrett Flynn and Joshua Brewster to develop low-cost biosensing hardware and browser-based BCI applications.
### 2021: Brains@Play LLC

Organized at the peak of the COVID-19 pandemic, Brains@Play LLC was organized by Garrett Flynn and Joshua Brewster to develop low-cost biosensing hardware and browser-based BCI applications.We built a considerable amount of open-source software, particularly the [Brains@Play Platform](https://app.brainsatplay.com).

Though we built a considerable amount of open-source software—including the original [Brains@Play Platform](https://app.brainsatplay.com)—along the way, we did not secure sustainable funding and the company was dissolved in late 2023.
Along the way, we made a few mistakes, including:
1. **Coupling our software roadmap to hardware** development goals that were too ambitious
2. **Abandoning our core product** to focus on developer tools
3. **Failing to secure sustainable funding** through contracts, grants, or community support.

A complete record of the company's output can be found on the [archived GitHub organization](https://github.com/brainsatplay).
Following disputes between the founders about proper professional conduct and a lack of alignment on future business decisions, **Brains@Play LLC was dissolved in late 2023.**

The GitHub organization for the company was archived to maintain a [record of prior work](https://github.com/brainsatplay).

### Brains@Play (2024 - Present)
Since mid-2024, Brains@Play has been revitalized as a personal initiative of Garrett Flynn to release free and open-source educational material on the design and development of brain-responsive applications.
### 2024: Brains@Play
Brains@Play is currently being revitalized by Garrett Flynn as a public project that collects free and open-source educational material on the design and development of brain-responsive applications.
4 changes: 3 additions & 1 deletion docs/index.md
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## Getting Started
We're working on a new set of educational materials to help you get started building brain-responsive applications. Stay tuned!

<!--
You can start building with Brain@Play right away using `npm`!
```sh
npm install brainsatplay
```
``` -->

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