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Disable CheckInlineValueIsComplete for Fable #10
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ncave
merged 1 commit into
ncave:service_slim
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alfonsogarciacaro:service_slim_disable_check_inline
Jun 8, 2022
Merged
Disable CheckInlineValueIsComplete for Fable #10
ncave
merged 1 commit into
ncave:service_slim
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alfonsogarciacaro:service_slim_disable_check_inline
Jun 8, 2022
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@alfonsogarciacaro Sure, whatever works. It's nice that you found a work-around. |
@ncave Would it be possible to merge this? Unfortunately one of my projects depend on this and I'm afraid the change my be lost when we resync |
Thank you! |
@alfonsogarciacaro Sure thing, Alfonso, for you - anytime :) |
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Not entirely sure about this so I'm opening the PR for discussion. It happens that many Fable-compatible libraries include code under
FABLE_COMPILER
that inline functions accessing internal values in order to resolve generics. This code gives no errors when compiling everything as a single project as Fable normally does, but id does fail when generating a .dll assembly. I've noticed that by disabling theCheckInlineValueIsComplete
in Optimizer.fs the error disappears. So I thought we could remove it when compiling FCS for Fable. I choseFABLE_CLI
because this is not meant to be compiled to JS.What do you think @ncave?