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import { NgtRadianPipeModule } from '@angular-three/core'; | ||
import { NgtValueAttributeModule } from '@angular-three/core/attributes'; | ||
import { NgtPlaneGeometryModule } from '@angular-three/core/geometries'; | ||
import { NgtAxesHelperModule } from '@angular-three/core/helpers'; | ||
import { NgtMeshBasicMaterialModule } from '@angular-three/core/materials'; | ||
import { NgtMeshModule } from '@angular-three/core/meshes'; | ||
import { NgtSobaSkyModule } from '@angular-three/soba/staging'; | ||
import { | ||
componentWrapperDecorator, | ||
Meta, | ||
moduleMetadata, | ||
Story, | ||
} from '@storybook/angular'; | ||
import { setupCanvas, setupCanvasModules } from '../setup-canvas'; | ||
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export default { | ||
title: 'Staging/Sky', | ||
decorators: [ | ||
componentWrapperDecorator(setupCanvas()), | ||
moduleMetadata({ | ||
imports: [ | ||
...setupCanvasModules, | ||
NgtSobaSkyModule, | ||
NgtAxesHelperModule, | ||
NgtMeshModule, | ||
NgtPlaneGeometryModule, | ||
NgtMeshBasicMaterialModule, | ||
NgtRadianPipeModule, | ||
NgtValueAttributeModule, | ||
], | ||
}), | ||
], | ||
} as Meta; | ||
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export const Default: Story = () => ({ | ||
template: ` | ||
<ngt-soba-sky></ngt-soba-sky> | ||
<ngt-mesh> | ||
<ngt-value-attribute [attach]="['rotation', 'x']" [value]="90 | radian"></ngt-value-attribute> | ||
<ngt-plane-geometry [args]="[100, 100, 4, 4]"></ngt-plane-geometry> | ||
<ngt-mesh-basic-material color="black" wireframe></ngt-mesh-basic-material> | ||
</ngt-mesh> | ||
<ngt-axes-helper></ngt-axes-helper> | ||
`, | ||
}); |
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import { ChangeDetectionStrategy, Component, NgModule } from '@angular/core'; | ||
import { | ||
AnyConstructor, | ||
coerceNumberProperty, | ||
NgtCommonMesh, | ||
NgtVector3, | ||
NumberInput, | ||
Ref, | ||
} from '@angular-three/core'; | ||
import { CommonModule } from '@angular/common'; | ||
import { | ||
ChangeDetectionStrategy, | ||
Component, | ||
ContentChild, | ||
Directive, | ||
Input, | ||
NgModule, | ||
TemplateRef, | ||
} from '@angular/core'; | ||
import { tap } from 'rxjs'; | ||
import * as THREE from 'three'; | ||
import { Sky } from 'three-stdlib'; | ||
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export function calcPosFromAngles( | ||
inclination: number, | ||
azimuth: number, | ||
vector: THREE.Vector3 = new THREE.Vector3() | ||
) { | ||
const theta = Math.PI * (inclination - 0.5); | ||
const phi = 2 * Math.PI * (azimuth - 0.5); | ||
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vector.x = Math.cos(phi); | ||
vector.y = Math.sin(theta); | ||
vector.z = Math.sin(phi); | ||
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return vector; | ||
} | ||
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@Directive({ | ||
selector: 'ng-template[ngt-soba-sky-content]', | ||
}) | ||
export class NgtSobaSkyContent { | ||
constructor(public templateRef: TemplateRef<{ sky: Ref<Sky> }>) {} | ||
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static ngTemplateContextGuard( | ||
dir: NgtSobaSkyContent, | ||
ctx: any | ||
): ctx is { sky: Ref<Sky> } { | ||
return true; | ||
} | ||
} | ||
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@Component({ | ||
selector: 'ngt-soba-sky', | ||
template: ``, | ||
template: ` | ||
<ng-container | ||
*ngIf="content" | ||
[ngTemplateOutlet]="content.templateRef" | ||
[ngTemplateOutletContext]="{ sky: instance }" | ||
></ng-container> | ||
<ng-content></ng-content> | ||
`, | ||
changeDetection: ChangeDetectionStrategy.OnPush, | ||
}) | ||
export class NgtSobaSky { | ||
constructor() { | ||
console.warn(`<ngt-soba-sky> is being reworked`); | ||
export class NgtSobaSky extends NgtCommonMesh<Sky> { | ||
@Input() set distance(distance: NumberInput) { | ||
this.set({ distance: coerceNumberProperty(distance) }); | ||
} | ||
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@Input() set sunPosition(sunPosition: NgtVector3) { | ||
this.set({ sunPosition }); | ||
} | ||
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@Input() set inclination(inclination: NumberInput) { | ||
this.set({ inclination: coerceNumberProperty(inclination) }); | ||
} | ||
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@Input() set azimuth(azimuth: NumberInput) { | ||
this.set({ azimuth: coerceNumberProperty(azimuth) }); | ||
} | ||
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@Input() set mieCoefficient(mieCoefficient: NumberInput) { | ||
this.set({ mieCoefficient: coerceNumberProperty(mieCoefficient) }); | ||
} | ||
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@Input() set mieDirectionalG(mieDirectionalG: NumberInput) { | ||
this.set({ mieDirectionalG: coerceNumberProperty(mieDirectionalG) }); | ||
} | ||
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@Input() set rayleigh(rayleigh: NumberInput) { | ||
this.set({ rayleigh: coerceNumberProperty(rayleigh) }); | ||
} | ||
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@Input() set turbidity(turbidity: NumberInput) { | ||
this.set({ turbidity: coerceNumberProperty(turbidity) }); | ||
} | ||
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@ContentChild(NgtSobaSkyContent) content?: NgtSobaSkyContent; | ||
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protected override preInit(): void { | ||
super.preInit(); | ||
this.set((state) => { | ||
const inclination = state['inclination'] ?? 0.6; | ||
const azimuth = state['azimuth'] ?? 0.1; | ||
return { | ||
inclination, | ||
azimuth, | ||
distance: state['distance'] ?? 1000, | ||
mieCoefficient: state['mieCoefficient'] ?? 0.005, | ||
mieDirectionalG: state['mieDirectionalG'] ?? 0.8, | ||
rayleigh: state['rayleigh'] ?? 0.5, | ||
turbidity: state['turbidity'] ?? 10, | ||
sunPosition: | ||
state['sunPosition'] ?? | ||
calcPosFromAngles(inclination, azimuth), | ||
}; | ||
}); | ||
} | ||
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override ngOnInit(): void { | ||
super.ngOnInit(); | ||
} | ||
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get skyScale() { | ||
const distance = this.get((s) => s['distance']); | ||
return new THREE.Vector3().setScalar(distance); | ||
} | ||
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protected override postInit(): void { | ||
super.postInit(); | ||
this.setScale(this.select((s) => s['distance'])); | ||
this.updateMaterialUniforms( | ||
this.select( | ||
this.select((s) => s['mieCoefficient']), | ||
this.select((s) => s['mieDirectionalG']), | ||
this.select((s) => s['rayleigh']), | ||
this.select((s) => s['sunPosition']), | ||
this.select((s) => s['turbidity']) | ||
) | ||
); | ||
} | ||
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private readonly setScale = this.effect<{}>( | ||
tap(() => { | ||
const distance = this.get((s) => s['distance']); | ||
this.instance.value.scale.copy( | ||
new THREE.Vector3().setScalar(distance) | ||
); | ||
}) | ||
); | ||
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private readonly updateMaterialUniforms = this.effect<{}>( | ||
tap(() => { | ||
const { | ||
mieCoefficient, | ||
mieDirectionalG, | ||
rayleigh, | ||
sunPosition, | ||
turbidity, | ||
} = this.get(); | ||
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const material = this.instance.value | ||
.material as THREE.ShaderMaterial; | ||
material.uniforms['mieCoefficient'].value = mieCoefficient; | ||
material.uniforms['mieDirectionalG'].value = mieDirectionalG; | ||
material.uniforms['rayleigh'].value = rayleigh; | ||
material.uniforms['sunPosition'].value = sunPosition; | ||
material.uniforms['turbidity'].value = turbidity; | ||
}) | ||
); | ||
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get meshType(): AnyConstructor<Sky> { | ||
return Sky; | ||
} | ||
} | ||
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@NgModule({ | ||
declarations: [NgtSobaSky], | ||
exports: [NgtSobaSky], | ||
declarations: [NgtSobaSky, NgtSobaSkyContent], | ||
exports: [NgtSobaSky, NgtSobaSkyContent], | ||
imports: [CommonModule], | ||
}) | ||
export class NgtSobaSkyModule {} | ||
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// import { | ||
// debounceSync, | ||
// NgtCanvasStore, | ||
// NgtStore, | ||
// NgtVector3, | ||
// } from '@angular-three/core'; | ||
// import { NgtPrimitiveModule } from '@angular-three/core/primitive'; | ||
// import { | ||
// ChangeDetectionStrategy, | ||
// Component, | ||
// Input, | ||
// NgModule, | ||
// NgZone, | ||
// OnInit, | ||
// } from '@angular/core'; | ||
// import { tap } from 'rxjs'; | ||
// import * as THREE from 'three'; | ||
// import { Sky } from 'three-stdlib'; | ||
// | ||
// export function calcPosFromAngles( | ||
// inclination: number, | ||
// azimuth: number, | ||
// vector: THREE.Vector3 = new THREE.Vector3() | ||
// ) { | ||
// const theta = Math.PI * (inclination - 0.5); | ||
// const phi = 2 * Math.PI * (azimuth - 0.5); | ||
// | ||
// vector.x = Math.cos(phi); | ||
// vector.y = Math.sin(theta); | ||
// vector.z = Math.sin(phi); | ||
// | ||
// return vector; | ||
// } | ||
// | ||
// export interface NgtSobaSkyState { | ||
// distance: number; | ||
// sunPosition: NgtVector3; | ||
// inclination: number; | ||
// azimuth: number; | ||
// mieCoefficient: number; | ||
// mieDirectionalG: number; | ||
// rayleigh: number; | ||
// turbidity: number; | ||
// scale: THREE.Vector3; | ||
// sky: Sky; | ||
// } | ||
// | ||
// @Component({ | ||
// selector: 'ngt-soba-sky', | ||
// template: ` <ngt-primitive [object]="sky"></ngt-primitive> `, | ||
// changeDetection: ChangeDetectionStrategy.OnPush, | ||
// }) | ||
// export class NgtSobaSky extends NgtStore<NgtSobaSkyState> implements OnInit { | ||
// @Input() set distance(distance: number) { | ||
// this.set({ distance }); | ||
// } | ||
// | ||
// @Input() set sunPosition(sunPosition: NgtVector3) { | ||
// this.set({ sunPosition }); | ||
// } | ||
// | ||
// @Input() set inclination(inclination: number) { | ||
// this.set({ inclination }); | ||
// } | ||
// | ||
// @Input() set azimuth(azimuth: number) { | ||
// this.set({ azimuth }); | ||
// } | ||
// | ||
// @Input() set mieCoefficient(mieCoefficient: number) { | ||
// this.set({ mieCoefficient }); | ||
// } | ||
// | ||
// @Input() set mieDirectionalG(mieDirectionalG: number) { | ||
// this.set({ mieDirectionalG }); | ||
// } | ||
// | ||
// @Input() set rayleigh(rayleigh: number) { | ||
// this.set({ rayleigh }); | ||
// } | ||
// | ||
// @Input() set turbidity(turbidity: number) { | ||
// this.set({ turbidity }); | ||
// } | ||
// | ||
// constructor(private canvasStore: NgtCanvasStore, private zone: NgZone) { | ||
// super(); | ||
// const inclination = 0.6; | ||
// const azimuth = 0.1; | ||
// const distance = 1000; | ||
// this.set({ | ||
// inclination, | ||
// azimuth, | ||
// distance, | ||
// mieCoefficient: 0.005, | ||
// mieDirectionalG: 0.8, | ||
// rayleigh: 0.5, | ||
// turbidity: 10, | ||
// sunPosition: calcPosFromAngles(inclination, azimuth), | ||
// scale: new THREE.Vector3().setScalar(distance), | ||
// }); | ||
// } | ||
// | ||
// ngOnInit() { | ||
// this.zone.runOutsideAngular(() => { | ||
// this.onCanvasReady(this.canvasStore.ready$, () => { | ||
// this.set({ sky: new Sky() }); | ||
// this.setScale(this.select((s) => s.distance)); | ||
// this.updateSky(this.select().pipe(debounceSync())); | ||
// }); | ||
// }); | ||
// } | ||
// | ||
// get sky() { | ||
// return this.get((s) => s.sky); | ||
// } | ||
// | ||
// private readonly updateSky = this.effect<NgtSobaSkyState>( | ||
// tap( | ||
// ({ | ||
// mieCoefficient, | ||
// scale, | ||
// mieDirectionalG, | ||
// rayleigh, | ||
// sunPosition, | ||
// turbidity, | ||
// }) => { | ||
// this.sky.scale.copy(scale); | ||
// const skyMaterial = this.sky.material as THREE.ShaderMaterial; | ||
// skyMaterial.uniforms['mieCoefficient'].value = mieCoefficient; | ||
// skyMaterial.uniforms['mieDirectionalG'].value = mieDirectionalG; | ||
// skyMaterial.uniforms['rayleigh'].value = rayleigh; | ||
// skyMaterial.uniforms['sunPosition'].value = sunPosition; | ||
// skyMaterial.uniforms['turbidity'].value = turbidity; | ||
// } | ||
// ) | ||
// ); | ||
// | ||
// private readonly setScale = this.effect<number>( | ||
// tap((distance) => { | ||
// this.set({ scale: new THREE.Vector3().setScalar(distance) }); | ||
// }) | ||
// ); | ||
// } | ||
// | ||
// @NgModule({ | ||
// declarations: [NgtSobaSky], | ||
// exports: [NgtSobaSky], | ||
// imports: [NgtPrimitiveModule], | ||
// }) | ||
// export class NgtSobaSkyModule {} |