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Support dark mode brighening based on elevation #18309
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design: material
This is about Material Design, please involve a visual or UX designer in the process
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@cmeeren Thank you for opening an issue. Yes, we will have to rework this point for v5 :) |
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Any update? Is there any known workaround for now? |
@miquelvir Do you want to resume the effort of #21748? |
I would love to, but i am not qualified to... I am learning js and React right now so I am a beginner here (I have more xp in Java and Python) |
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Labels
design: material
This is about Material Design, please involve a visual or UX designer in the process
Summary 💡
According to the MD spec, for dark mode, surfaces with higher elevation should use lighter grays.
Examples 🌈
MD spec
Relevant screenshot of spec:
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