-
-
Notifications
You must be signed in to change notification settings - Fork 65
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
How to detect manually-installed games? #434
Comments
The alias feature is pretty limited by design. It's really just for interoperation with other tools and for translations. The presence of an alias won't cause any extra paths to be scanned. With the options that exist today, you could either:
It might make sense for custom games to directly support adding extra |
This is what I have currently, but it requires redefining all the specific paths to save files (which in this case is three individual files, but I've seen worse) and keeping them up-to-date, so you unfortunately don't benefit from extending the manifest entry.
👍 I think this would be pretty useful to have, as standalone paths are somewhat unpredictable, and some Itch-installed games use paths based on the URL slug which don't always line up with the PCGW title. This would presumably also mean being able to use
Looks like that does the trick. Would still be nice to have a way of managing custom install paths in the UI though, be it saved here or as part of a custom game entry. |
This will be available in the next release:
|
What's your question?
I have a handful of games installed outside of a game store client and in their own base directory,
D:\Windows\Games\Standalone
. This path is defined as an "Other" root in Ludusavi, and I can see the immediate child directories being detected as games. However, some of these installations use names that don't match the full game name.For example, Dr. Robotnik's Ring Racers is currently installed at
D:\Windows\Games\Standalone\Ring Racers
. My understanding of the alias system is that I can alias Ring Racers to Dr. Robotnik's Ring Racers in order to get this picked up:I assume this is the expected way around, based on the "overrides a manifest entry" hint appearing on the inverse suggesting I'm replacing the real entry, but I've tried it individually both ways around without any success. Am I using this right?
Log snippet
The text was updated successfully, but these errors were encountered: