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Addons: Deprecate MMD modules. #29698
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That's sad, but I can understand the decision. Due to untransparent MMD specification that only rare people would know, a lot of custom code, and the need of external library, it would be hard to maintain to manage MMD stuffs in the official Three.js repo especially in the phase of developing new core modules, WebGPURenderer and related ones. Third-party repo would be more appropriate place to manage them. I'm thinking of opening an repo for Three.js MMD stuffs (financial support is welcome, Three.js MMD users!).
That sounds awesome. I will let you know when ready. One request, if MMD stuffs are not immediate blockers, would you mind displaying deprecating messages with the link to the new repo for existing Three.js MMD users in a next few releases and then removing MMD modules? |
That sounds good. If you share the link to the new repository, I'll rewrite the PR and implement deprecating warnings first. The usual deprecating cycle of 10 releases is too long, imo. Removing the modules at the end of the year should be sufficient so developers have two releases to detect the deprecation warning and move to the new repository. Would that be okay for you? |
Would be nice to add a section in the doc with addons list and the external links 🔗 |
I feel the same, too. 2 or 3 cycles would be long enough. I will let you know when I create a repo soon. |
Likely when will r170 be? I hope I can create a repo hopefully that is ready to use by then. |
October 30. |
@takahirox Actually the external repository hasn't been fully ready until October 30. A simple link is sufficient for the beginning so developers know where to look for the alternative. |
Still brand new, but this is the repo I would add Three.js MMD stuffs. https://github.com/takahirox/three-mmd-loader |
Related issue: -
Description
The development of
WebGPURenderer
adds a lot of new code to the repository. It was previously mentioned in #29171 that we should revisit what we currently support as addons and example code. Certain addons likeSDFGeometryGenerator
,TiltLoader
orPackedPhongMaterial
have already been removed during this process.The PR deprecates all modules which are related to the MMD (MikuMikuDance) format. This includes
MMDLoader
,MMDExporter
,MMDAnimationHelper
andMMDPhysics
.@takahirox put a lot of effort in developing these modules but unfortunately no collaborator is even remotely familiar with MMD. Given the huge and complex code base, the requirement for a custom toon material, the need for a separate parser (
libs/mmdparser.module.js
) and MMD's very specific character, I think the MMD suite should be moved to a third-party repository.When done, the examples can be added back as external ones (meaning they include MMD modules from a different repository via
jsdelivr
).Edit: New third-party repository: https://github.com/takahirox/three-mmd-loader