Support wrap mode of texture in FBXLoader #11507
Merged
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This PR lets
FBXLoader
support wrap mode for texture and fixes #11467According to this page, seems like
wrapModeU/V.value
=> 0: repeat, 1: clamp,and default value would be 0 because the FBX file @llwslc shared doesn't include
wrapModeU/V
butit requires texture being repeat wrap mode.