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Update Textures.html #11454

Merged
merged 1 commit into from
Jun 6, 2017
Merged

Update Textures.html #11454

merged 1 commit into from
Jun 6, 2017

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NNskelly
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@NNskelly NNskelly commented Jun 6, 2017

Disambiguation re: #11367 (comment)
Clearly describe the expected format of each type of cubemap image, and the resulting render. The Cube*Mapping settings were detailed explicitly enough, but users coming from other contexts may know the other two by different names. E.g. in the popular Unity and Unreal game engines, "spherical" reflection and HDRI maps implicitly mean lat-long.

Disambiguation re: mrdoob#11367 (comment)
Clearly describe the expected format of each type of cubemap image, and the resulting render.  The Cube*Mapping settings were detailed explicitly enough, but users coming from other contexts may know the other two by different names.  E.g. in the popular Unity and Unreal game engines, "spherical" reflection and HDRI maps implicitly mean lat-long.
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mrdoob commented Jun 6, 2017

Nice!

@mrdoob mrdoob merged commit e1d90a8 into mrdoob:dev Jun 6, 2017
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mrdoob commented Jun 6, 2017

Thanks!

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