Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

OBJLoader: Allow flat and smooth shading within the same material definition for a specific object #11343

Merged
merged 2 commits into from
May 25, 2017

Conversation

kaisalmen
Copy link
Contributor

@kaisalmen kaisalmen commented May 15, 2017

Fixed #11270.

kaisalmen added 2 commits May 15, 2017 23:46
…ined as 0 or off. All other values lead to smooth shading
…esh creation from "o" and "g" definitions, plus Multi-Material creation from different "s" definitions
@mrdoob
Copy link
Owner

mrdoob commented May 22, 2017

@jonnenauha looks good?

@mrdoob mrdoob changed the title Issue11270 OBJLoader: Allow flat and smooth shading within the same material definition for a specific object May 22, 2017
@jonnenauha
Copy link
Contributor

yeah lgtm

@mrdoob mrdoob merged commit 7ba811c into mrdoob:dev May 25, 2017
@mrdoob
Copy link
Owner

mrdoob commented May 25, 2017

Thanks!

@kaisalmen kaisalmen deleted the Issue11270 branch May 25, 2017 14:03
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

Problem with smoothing groups in OBJ files
3 participants