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Eslint: fix errors (#30383)
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Co-authored-by: Samuel Rigaud <srigaud@duodisplay.com>
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s-rigaud and Samuel Rigaud authored Jan 22, 2025
1 parent 1d5c43d commit 176ea06
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Showing 9 changed files with 22 additions and 21 deletions.
8 changes: 4 additions & 4 deletions editor/js/Strings.js
Original file line number Diff line number Diff line change
Expand Up @@ -3,8 +3,8 @@ function Strings( config ) {
const language = config.getKey( 'language' );

const values = {
fa: {
'prompt/file/open': 'تمام داده های ذخیره نشده پاک خواهند شد آیا مطمئنید؟',
fa: {
'prompt/file/open': 'تمام داده های ذخیره نشده پاک خواهند شد آیا مطمئنید؟',
'prompt/file/failedToOpenProject': 'خطایی در باز کردن پروژه پیش آمده',
'prompt/file/export/noMeshSelected': 'هیچ Mesh ای انتخاب نکردید',
'prompt/file/export/noObjectSelected': 'هیچ آبجکتی انتخاب نکردید!',
Expand Down Expand Up @@ -176,7 +176,7 @@ fa: {
'sidebar/geometry/buffer_geometry/attributes': 'صفات',
'sidebar/geometry/buffer_geometry/index': 'شاخص',
'sidebar/geometry/buffer_geometry/morphAttributes': 'صفات شکل (مورف)',
'sidebar/geometry/buffer_geometry/morphRelative': 'صفات نسبی (رلتیو)',
'sidebar/geometry/buffer_geometry/morphRelative': 'صفات نسبی (رلتیو)',

'sidebar/geometry/capsule_geometry/radius': 'شعاع',
'sidebar/geometry/capsule_geometry/length': 'طول',
Expand Down Expand Up @@ -239,7 +239,7 @@ fa: {

'sidebar/geometry/sphere_geometry/radius': 'شعاع',
'sidebar/geometry/sphere_geometry/widthsegments': 'بخش عرض',
'sidebar/geometry/sphere_geometry/heightsegments': 'بخش ارتفاع',
'sidebar/geometry/sphere_geometry/heightsegments': 'بخش ارتفاع',
'sidebar/geometry/sphere_geometry/phistart': 'شروع فی',
'sidebar/geometry/sphere_geometry/philength': ' طول فی',
'sidebar/geometry/sphere_geometry/thetastart': 'شروع تتا',
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2 changes: 1 addition & 1 deletion examples/jsm/capabilities/WebGPU.js
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
let isAvailable = ( typeof navigator !== 'undefined' && navigator.gpu !== undefined );
let isAvailable = ( typeof navigator !== 'undefined' && navigator.gpu !== undefined );

if ( typeof window !== 'undefined' && isAvailable ) {

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14 changes: 7 additions & 7 deletions examples/jsm/physics/JoltPhysics.js
Original file line number Diff line number Diff line change
Expand Up @@ -39,23 +39,23 @@ const NUM_OBJECT_LAYERS = 2;

function setupCollisionFiltering( settings ) {

let objectFilter = new Jolt.ObjectLayerPairFilterTable( NUM_OBJECT_LAYERS );
const objectFilter = new Jolt.ObjectLayerPairFilterTable( NUM_OBJECT_LAYERS );
objectFilter.EnableCollision( LAYER_NON_MOVING, LAYER_MOVING );
objectFilter.EnableCollision( LAYER_MOVING, LAYER_MOVING );

const BP_LAYER_NON_MOVING = new Jolt.BroadPhaseLayer( 0 );
const BP_LAYER_MOVING = new Jolt.BroadPhaseLayer( 1 );
const NUM_BROAD_PHASE_LAYERS = 2;

let bpInterface = new Jolt.BroadPhaseLayerInterfaceTable( NUM_OBJECT_LAYERS, NUM_BROAD_PHASE_LAYERS );
const bpInterface = new Jolt.BroadPhaseLayerInterfaceTable( NUM_OBJECT_LAYERS, NUM_BROAD_PHASE_LAYERS );
bpInterface.MapObjectToBroadPhaseLayer( LAYER_NON_MOVING, BP_LAYER_NON_MOVING );
bpInterface.MapObjectToBroadPhaseLayer( LAYER_MOVING, BP_LAYER_MOVING );

settings.mObjectLayerPairFilter = objectFilter;
settings.mBroadPhaseLayerInterface = bpInterface;
settings.mObjectVsBroadPhaseLayerFilter = new Jolt.ObjectVsBroadPhaseLayerFilterTable( settings.mBroadPhaseLayerInterface, NUM_BROAD_PHASE_LAYERS, settings.mObjectLayerPairFilter, NUM_OBJECT_LAYERS );

};
}

async function JoltPhysics() {

Expand Down Expand Up @@ -111,8 +111,8 @@ async function JoltPhysics() {
if ( shape === null ) return;

const body = mesh.isInstancedMesh
? createInstancedBody( mesh, mass, restitution, shape )
: createBody( mesh.position, mesh.quaternion, mass, restitution, shape );
? createInstancedBody( mesh, mass, restitution, shape )
: createBody( mesh.position, mesh.quaternion, mass, restitution, shape );

if ( mass > 0 ) {

Expand Down Expand Up @@ -175,8 +175,8 @@ async function JoltPhysics() {

const physics = mesh.userData.physics;

let shape = body.GetShape();
let body2 = createBody( position, { x: 0, y: 0, z: 0, w: 1 }, physics.mass, physics.restitution, shape );
const shape = body.GetShape();
const body2 = createBody( position, { x: 0, y: 0, z: 0, w: 1 }, physics.mass, physics.restitution, shape );

bodies[ index ] = body2;

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8 changes: 4 additions & 4 deletions examples/jsm/physics/RapierPhysics.js
Original file line number Diff line number Diff line change
Expand Up @@ -43,8 +43,8 @@ function getShape( geometry ) {

// if the buffer is non-indexed, generate an index buffer
const indices = geometry.getIndex() === null
? Uint32Array.from( Array( parseInt( vertices.length / 3 ) ).keys() )
: geometry.getIndex().array;
? Uint32Array.from( Array( parseInt( vertices.length / 3 ) ).keys() )
: geometry.getIndex().array;

return RAPIER.ColliderDesc.trimesh( vertices, indices );

Expand Down Expand Up @@ -105,8 +105,8 @@ async function RapierPhysics() {
shape.setRestitution( restitution );

const body = mesh.isInstancedMesh
? createInstancedBody( mesh, mass, shape )
: createBody( mesh.position, mesh.quaternion, mass, shape );
? createInstancedBody( mesh, mass, shape )
: createBody( mesh.position, mesh.quaternion, mass, shape );

if ( mass > 0 ) {

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4 changes: 2 additions & 2 deletions examples/webgpu_animation_retargeting.html
Original file line number Diff line number Diff line change
Expand Up @@ -85,7 +85,7 @@

const coloredVignette = screenUV.distance( .5 ).mix( hue( color( 0x0175ad ), time.mul( .1 ) ), hue( color( 0x02274f ), time.mul( .5 ) ) );
const lightSpeedEffect = lightSpeed( normalWorld ).clamp();
const lightSpeedSky = normalWorld.y.remapClamp( -.1, 1 ).mix( 0, lightSpeedEffect );
const lightSpeedSky = normalWorld.y.remapClamp( - .1, 1 ).mix( 0, lightSpeedEffect );
const composedBackground = blendDodge( coloredVignette, lightSpeedSky );

scene.backgroundNode = composedBackground;
Expand Down Expand Up @@ -164,7 +164,7 @@

function getSource( sourceModel ) {

const clip = sourceModel.animations[ 0 ]
const clip = sourceModel.animations[ 0 ];

const helper = new THREE.SkeletonHelper( sourceModel.scene );
helpers.add( helper );
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2 changes: 1 addition & 1 deletion examples/webgpu_animation_retargeting_readyplayer.html
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Expand Up @@ -137,7 +137,7 @@

function getSource( sourceModel ) {

const clip = sourceModel.animations[ 0 ]
const clip = sourceModel.animations[ 0 ];

const helper = new THREE.SkeletonHelper( sourceModel );
const skeleton = new THREE.Skeleton( helper.bones );
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2 changes: 1 addition & 1 deletion examples/webxr_vr_layers.html
Original file line number Diff line number Diff line change
Expand Up @@ -307,7 +307,7 @@
// Init layers once in immersive mode and video is ready.
const useLayers = session &&
session.enabledFeatures !== undefined &&
session.enabledFeatures.includes('layers') &&
session.enabledFeatures.includes( 'layers' ) &&
XRMediaBinding !== undefined;

if ( ! useLayers ) {
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2 changes: 1 addition & 1 deletion test/e2e/puppeteer.js
Original file line number Diff line number Diff line change
Expand Up @@ -115,7 +115,7 @@ const exceptionList = [
'webgpu_compute_audio',
'webgpu_compute_texture',
'webgpu_compute_texture_pingpong',
"webgpu_compute_water",
'webgpu_compute_water',
'webgpu_materials',
'webgpu_sandbox',
'webgpu_video_panorama',
Expand Down
1 change: 1 addition & 0 deletions test/unit/src/core/Object3D.tests.js
Original file line number Diff line number Diff line change
Expand Up @@ -1317,6 +1317,7 @@ export default QUnit.module( 'Core', () => {

QUnit.test( 'clone', ( assert ) => {

/* eslint-disable prefer-const*/
let a;
const b = new Object3D();

Expand Down

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