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Todos for 1.7.0

Janek edited this page Jul 8, 2020 · 1 revision

To do before v1.7.0 is released

(Please strike anything that has been completed. And put your handle by it so we know who to thank!)

Development of 1.7.0 has been moved to a Bzr branch. See here for usage details

Tasks

  • Fix timecode LUT memory corruption (Albert) - https://bugs.launchpad.net/mixxx/+bug/382228
  • Fix pasuspender usage in all .desktop files (Albert) - https://bugs.launchpad.net/mixxx/+bug/388657
  • Ensure we bundle correct MSVC DLLs with Win32 and Win64 installers (Sean) - https://bugs.launchpad.net/mixxx/1.7/+bug/376801
  • Make an executive decision about the output mapping table (Albert)
  • Fix qt-opengl and qt-svg dependencies for Ubuntu (Albert) https://bugs.launchpad.net/mixxx/1.7/+bug/365609
  • Get Albert to look at possible performance hit: https://bugs.launchpad.net/mixxx/+bug/379317
  • If possible, try to figure out Ubuntu ALSA stream freeze - See Mailing list thread and Bug entry Now we just need to nag people to offer a user-installable fix.
  • MidiObjectALSASeq is missing a devClose implementation - Pegasus
  • Non-C++ task: Get the "res" directory to copy to the proper place (prefix=) on an scons install (python)
  • Fix model issue where removing any row removes the last row as well. (midiinputmappingtablemodel.cpp, midimapping.cpp) - Albert
  • Fix model issue where completing the learning wizard doesn't list anything in the table until Mixxx is restarted - Albert
  • Get rid of MidiType enum, switch MIDI mapping format to use <status> for input blocks as well. - Albert
  • Migrate the range hacks out of SoundTouch's bpmdetect.cpp and into bpmdetector.cpp, then update bpmdetect.cpp from the SoundTouch repository - rryan
  • Multithreading guru task: Clean up and check MidiScriptEngine thread-safety - rryan...give the man a beer!
  • Handle MIDI Pitch input messages (0xE#, LSB, MSB) - Gamegod, Pegasus & Lupin3rd
  • Merge the Features_MIDIScriptAutoReaction branch to trunk (currently waiting on the Qt team to see if our solution is a good one) - RRyan and Pegasus
  • Fix the version number in defs.h and all MIDI XML files - Pegasus and Mad Jester
  • Port old MIDI XML device files to the new format (basically just adding a header block.) - Mad Jester
  • Complete MIDI device selection & mapping dialog (see the MidiMapping design spec)
  • Use tree view in preferences and display MIDI devices on left. - gamegod
  • Or select MIDI device, auto select the mapping (combobox) - gamegod
  • Reimplement MIDI Learning (100% done - gamegod)
  • Rewrite midiEvent() signal in MidiObject to emit a MidiMessage, and rename the signal to midiLearn()
  • Connect midiLearn() signal to some learn() slot in MidiMapping object
  • Write learn() slot in MidiMapping. learn() should update the mapping and emit(inputMappingChanged()) at the end.
  • <del>Create list of usable controls... </del> - gamegod
  • Midi Scripting
  • Clear scripting engine when new MIDI mapping preset is loaded in the Prefs. - gamegod
  • MidiInputMappingTableView - add delegate classes - gamegod
  • Display the MidiType (Key/CC/etc) (instead of those crappy enumerated integers) - gamegod
  • Combo boxes for group and control - gamegod
  • Values display in hexadecimal - gamegod
  • -> MIDI output handling
  • Create MidiOutputMappingTableModel and -View - gamegod
  • Write underlying data structure for output (OutputMidiMapping) - Pegasus
  • Finish adding delegate classes and finish up output table (include correct columns) - targeted for v1.8 instead
  • Fix up <status> and <miditype> mishandling in MidiMessage for outputs - Albert
  • Fix the segfault-on-close that's happening on Linux and Windows with Intel graphics drivers. This may not be our problem. See bug #251128.
  • Call MIDI script init function when opening the device, not before - Pegasus
  • Call MIDI script shutdown function (if one exists) just before closing the device - Pegasus
  • Write an upgrade function that moves mixxx.cfg and mixxxtrack.xml to their new homes (ffs) - Pegasus
  • -> Clear up as many compiler warnings as we can (give preference to the "depreciated function" ones so we don't get bitten later.) (kousu)
  • Change version numbers everywhere to "1.7.0-beta1" - Pegasus
  • Windows: MIDI feedback on all but the first listed controller doesn't work with more than one connected. It's best to disconnect/remove all (real and virtual) devices except the one you're interested in working with. - Pegasus
  • Windows: You may need to tell Windows to send MIDI output to the correct device, especially if you hear random notes instead of see lights on your controller: Start->Settings->Control Panel->Classic View->Sounds and Audio Devices->Audio Tab, set "MIDI Music Playback" at the bottom to the device you're trying to use. - Pegasus

Bug fixes

https://launchpad.net/mixxx/+milestone/1.7.0

Known Issues / Errata

  • MIDI Pitch messages are no longer processed internally and must be mapped to a script function. Fortunately script.pitch can be used very easily from your script.
  • Probably regressed like crazy with the M-Audio Xponent. Functionality needs to be rewritten using scripting. - lupin3rd has an input mapping
  • The use of multiple MIDI devices simultaneously is not yet supported.
  • SelectNextTrack, SelectPrevTrack and LoadSelected do not work in the Browse view. See bug #342120.
  • SelectNextTrack & SelectPrevTrack cause the GUI to freeze for a few seconds when you try to scroll down beyond the current page. See bug #361170.
  • Certain MIDI controllers' (Stanton SCS devices) scratching is directly tied to latency. As a result, users will need to tune the values at the top of the scripts in question for their particular system.
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