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engine/loopingcontrol: Fix precision loss (wrong use of int) #3126

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Sep 26, 2020
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1 change: 1 addition & 0 deletions CHANGELOG
Original file line number Diff line number Diff line change
Expand Up @@ -4,6 +4,7 @@
* Add controller mapping for Hercules DJControl Jogvision #2370
* Fix missing manual in deb package lp:1889776
* Fix caching of duplicate tracks that reference the same file #3027
* Fix loss of precision when dealing with floating-point sample positions while setting loop out position and seeking using vinyl control #3126 #3127

==== 2.2.4 2020-05-10 ====

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2 changes: 1 addition & 1 deletion src/engine/loopingcontrol.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -613,7 +613,7 @@ void LoopingControl::setLoopOutToCurrentPosition() {
BeatsPointer pBeats = m_pBeats;
LoopSamples loopSamples = m_loopSamples.getValue();
double quantizedBeat = -1;
int pos = m_currentSample.getValue();
double pos = m_currentSample.getValue();
if (m_pQuantizeEnabled->toBool() && pBeats) {
if (m_bAdjustingLoopOut) {
double closestBeat = m_pClosestBeat->get();
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