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<?xml version="1.0" encoding="utf-8"?> | ||
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" /> | ||
<PropertyGroup> | ||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | ||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | ||
<ProjectGuid>{9A29B9C8-0151-4B4A-BA45-C3DBFF1C1680}</ProjectGuid> | ||
<OutputType>WinExe</OutputType> | ||
<RootNamespace>CitiesSkylinesLauncher</RootNamespace> | ||
<AssemblyName>CitiesSkylinesLauncher</AssemblyName> | ||
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion> | ||
<FileAlignment>512</FileAlignment> | ||
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects> | ||
<Deterministic>true</Deterministic> | ||
<TargetFrameworkProfile /> | ||
</PropertyGroup> | ||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> | ||
<PlatformTarget>AnyCPU</PlatformTarget> | ||
<DebugSymbols>true</DebugSymbols> | ||
<DebugType>full</DebugType> | ||
<Optimize>false</Optimize> | ||
<OutputPath>bin\Debug\</OutputPath> | ||
<DefineConstants>DEBUG;TRACE</DefineConstants> | ||
<ErrorReport>prompt</ErrorReport> | ||
<WarningLevel>4</WarningLevel> | ||
<Prefer32Bit>false</Prefer32Bit> | ||
</PropertyGroup> | ||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> | ||
<PlatformTarget>AnyCPU</PlatformTarget> | ||
<DebugType>none</DebugType> | ||
<Optimize>true</Optimize> | ||
<OutputPath>bin\Release\</OutputPath> | ||
<DefineConstants>TRACE</DefineConstants> | ||
<ErrorReport>prompt</ErrorReport> | ||
<WarningLevel>4</WarningLevel> | ||
<Prefer32Bit>false</Prefer32Bit> | ||
</PropertyGroup> | ||
<PropertyGroup> | ||
<StartupObject /> | ||
</PropertyGroup> | ||
<PropertyGroup /> | ||
<PropertyGroup> | ||
<ApplicationManifest>app.manifest</ApplicationManifest> | ||
</PropertyGroup> | ||
<ItemGroup> | ||
<Reference Include="PresentationFramework" /> | ||
<Reference Include="System" /> | ||
<Reference Include="System.Core" /> | ||
<Reference Include="System.Web.Extensions" /> | ||
<Reference Include="System.Xml.Linq" /> | ||
<Reference Include="System.Data.DataSetExtensions" /> | ||
<Reference Include="Microsoft.CSharp" /> | ||
<Reference Include="System.Data" /> | ||
<Reference Include="System.Net.Http" /> | ||
<Reference Include="System.Xml" /> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<Compile Include="Program.cs" /> | ||
<Compile Include="Properties\AssemblyInfo.cs" /> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<None Include="app.manifest" /> | ||
</ItemGroup> | ||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> | ||
</Project> |
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Microsoft Visual Studio Solution File, Format Version 12.00 | ||
# Visual Studio Version 16 | ||
VisualStudioVersion = 16.0.30011.22 | ||
MinimumVisualStudioVersion = 10.0.40219.1 | ||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "CitiesSkylinesLauncher", "CitiesSkylinesLauncher.csproj", "{9A29B9C8-0151-4B4A-BA45-C3DBFF1C1680}" | ||
EndProject | ||
Global | ||
GlobalSection(SolutionConfigurationPlatforms) = preSolution | ||
Debug|Any CPU = Debug|Any CPU | ||
Release|Any CPU = Release|Any CPU | ||
EndGlobalSection | ||
GlobalSection(ProjectConfigurationPlatforms) = postSolution | ||
{9A29B9C8-0151-4B4A-BA45-C3DBFF1C1680}.Debug|Any CPU.ActiveCfg = Debug|Any CPU | ||
{9A29B9C8-0151-4B4A-BA45-C3DBFF1C1680}.Debug|Any CPU.Build.0 = Debug|Any CPU | ||
{9A29B9C8-0151-4B4A-BA45-C3DBFF1C1680}.Release|Any CPU.ActiveCfg = Release|Any CPU | ||
{9A29B9C8-0151-4B4A-BA45-C3DBFF1C1680}.Release|Any CPU.Build.0 = Release|Any CPU | ||
EndGlobalSection | ||
GlobalSection(SolutionProperties) = preSolution | ||
HideSolutionNode = FALSE | ||
EndGlobalSection | ||
GlobalSection(ExtensibilityGlobals) = postSolution | ||
SolutionGuid = {117F5E14-7E98-4716-B0FB-3D8A1AEDCB2B} | ||
EndGlobalSection | ||
EndGlobal |
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using System; | ||
using System.Collections.Generic; | ||
using System.Diagnostics; | ||
using System.IO; | ||
using System.Linq; | ||
using System.Text; | ||
using System.Threading.Tasks; | ||
using System.Web.Script.Serialization; | ||
using System.Windows; | ||
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namespace CitiesSkylinesLauncher | ||
{ | ||
class Program | ||
{ | ||
static void Main(string[] args) | ||
{ | ||
var gameDirIndex = Array.IndexOf(args, "--gameDir"); | ||
if (gameDirIndex == -1) | ||
{ | ||
var pathFile = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData), @"Paradox Interactive\launcherpath"); | ||
Directory.CreateDirectory(Path.GetDirectoryName(pathFile)); | ||
File.WriteAllText(pathFile, Path.GetDirectoryName(System.Reflection.Assembly.GetEntryAssembly().Location) + "\\\n"); | ||
MessageBox.Show("Launcher path set.\n\nStart the game as usual.", "", MessageBoxButton.OK, MessageBoxImage.Information); | ||
return; | ||
} | ||
var gameDir = args[gameDirIndex + 1]; | ||
var json = new JavaScriptSerializer(); | ||
var settings = json.Deserialize<LauncherSettings>(File.ReadAllText(Path.Combine(gameDir, "launcher-settings.json"))); | ||
var argList = new List<string>(args); | ||
argList.RemoveRange(gameDirIndex, 2); | ||
Process.Start(Path.Combine(gameDir, settings.exePath), string.Join(" ", argList)); | ||
} | ||
} | ||
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public class LauncherSettings | ||
{ | ||
public int formatVersion { get; set; } | ||
public string distPlatform { get; set; } | ||
public string gameId { get; set; } | ||
public string displayName { get; set; } | ||
public string exePath { get; set; } | ||
public string gameDataPath { get; set; } | ||
public string version { get; set; } | ||
public string themeFile { get; set; } | ||
public string browserDlcUrl { get; set; } | ||
public bool steamWorkshopDisabled { get; set; } | ||
public bool steamModsMigrationDisabled { get; set; } | ||
} | ||
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} |
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using System.Reflection; | ||
using System.Runtime.CompilerServices; | ||
using System.Runtime.InteropServices; | ||
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// General Information about an assembly is controlled through the following | ||
// set of attributes. Change these attribute values to modify the information | ||
// associated with an assembly. | ||
[assembly: AssemblyTitle("CitiesSkylinesLauncher")] | ||
[assembly: AssemblyDescription("")] | ||
[assembly: AssemblyConfiguration("")] | ||
[assembly: AssemblyCompany("")] | ||
[assembly: AssemblyProduct("CitiesSkylinesLauncher")] | ||
[assembly: AssemblyCopyright("Copyright © 2020")] | ||
[assembly: AssemblyTrademark("")] | ||
[assembly: AssemblyCulture("")] | ||
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// Setting ComVisible to false makes the types in this assembly not visible | ||
// to COM components. If you need to access a type in this assembly from | ||
// COM, set the ComVisible attribute to true on that type. | ||
[assembly: ComVisible(false)] | ||
|
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// The following GUID is for the ID of the typelib if this project is exposed to COM | ||
[assembly: Guid("9a29b9c8-0151-4b4a-ba45-c3dbff1c1680")] | ||
|
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// Version information for an assembly consists of the following four values: | ||
// | ||
// Major Version | ||
// Minor Version | ||
// Build Number | ||
// Revision | ||
// | ||
// You can specify all the values or you can default the Build and Revision Numbers | ||
// by using the '*' as shown below: | ||
// [assembly: AssemblyVersion("1.0.*")] | ||
[assembly: AssemblyVersion("1.0.0.0")] | ||
[assembly: AssemblyFileVersion("1.0.0.0")] |
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<?xml version="1.0" encoding="utf-8"?> | ||
<assembly manifestVersion="1.0" xmlns="urn:schemas-microsoft-com:asm.v1"> | ||
<assemblyIdentity version="1.0.0.0" name="MyApplication.app"/> | ||
<trustInfo xmlns="urn:schemas-microsoft-com:asm.v2"> | ||
<security> | ||
<requestedPrivileges xmlns="urn:schemas-microsoft-com:asm.v3"> | ||
<requestedExecutionLevel level="asInvoker" uiAccess="false" /> | ||
</requestedPrivileges> | ||
</security> | ||
</trustInfo> | ||
|
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<compatibility xmlns="urn:schemas-microsoft-com:compatibility.v1"> | ||
<application> | ||
<!-- A list of the Windows versions that this application has been tested on | ||
and is designed to work with. Uncomment the appropriate elements | ||
and Windows will automatically select the most compatible environment. --> | ||
|
||
<!-- Windows Vista --> | ||
<!--<supportedOS Id="{e2011457-1546-43c5-a5fe-008deee3d3f0}" />--> | ||
|
||
<!-- Windows 7 --> | ||
<!--<supportedOS Id="{35138b9a-5d96-4fbd-8e2d-a2440225f93a}" />--> | ||
|
||
<!-- Windows 8 --> | ||
<!--<supportedOS Id="{4a2f28e3-53b9-4441-ba9c-d69d4a4a6e38}" />--> | ||
|
||
<!-- Windows 8.1 --> | ||
<!--<supportedOS Id="{1f676c76-80e1-4239-95bb-83d0f6d0da78}" />--> | ||
|
||
<!-- Windows 10 --> | ||
<!--<supportedOS Id="{8e0f7a12-bfb3-4fe8-b9a5-48fd50a15a9a}" />--> | ||
|
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</application> | ||
</compatibility> | ||
|
||
<dependency> | ||
<dependentAssembly> | ||
<assemblyIdentity | ||
type="win32" | ||
name="Microsoft.Windows.Common-Controls" | ||
version="6.0.0.0" | ||
processorArchitecture="*" | ||
publicKeyToken="6595b64144ccf1df" | ||
language="*" | ||
/> | ||
</dependentAssembly> | ||
</dependency> | ||
|
||
</assembly> |