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Adjust max chunk size to fix error limit check from DX12 for large resources that are CPU accessible. #22680
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fdwr
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Nov 1, 2024
onnxruntime/core/providers/dml/DmlExecutionProvider/src/PooledUploadHeap.h
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…UploadHeap.h Co-authored-by: Dwayne Robinson <dwayner@microsoft.com>
/azp run Windows GPU DML CI Pipeline |
Azure Pipelines successfully started running 1 pipeline(s). |
fdwr
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fdwr
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/azp run Linux CPU CI Pipeline, Linux CPU CI Pipeline (arm64_test Linux_Test_CPU_aarch64) |
Azure Pipelines successfully started running 1 pipeline(s). |
ishwar-raut1
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Nov 19, 2024
…sources that are CPU accessible. (microsoft#22680) Adjust max chunk size to fix error limit check from DX12 for large resources that are CPU accessible. ### Description Current agility SDK restricts CPU visible buffers to 0xFFFF0000 bytes or slightly smaller than 4GiB. Verified restriction is still in latest Agility SDK 1.614.1. ### Motivation and Context Allocation of Resources 4GiB or larger fail in DX12 verification layer. --------- Co-authored-by: Dwayne Robinson <dwayner@microsoft.com>
ankitm3k
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Dec 11, 2024
…sources that are CPU accessible. (microsoft#22680) Adjust max chunk size to fix error limit check from DX12 for large resources that are CPU accessible. ### Description Current agility SDK restricts CPU visible buffers to 0xFFFF0000 bytes or slightly smaller than 4GiB. Verified restriction is still in latest Agility SDK 1.614.1. ### Motivation and Context Allocation of Resources 4GiB or larger fail in DX12 verification layer. --------- Co-authored-by: Dwayne Robinson <dwayner@microsoft.com>
ankitm3k
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Dec 11, 2024
…sources that are CPU accessible. (microsoft#22680) Adjust max chunk size to fix error limit check from DX12 for large resources that are CPU accessible. ### Description Current agility SDK restricts CPU visible buffers to 0xFFFF0000 bytes or slightly smaller than 4GiB. Verified restriction is still in latest Agility SDK 1.614.1. ### Motivation and Context Allocation of Resources 4GiB or larger fail in DX12 verification layer. --------- Co-authored-by: Dwayne Robinson <dwayner@microsoft.com>
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Adjust max chunk size to fix error limit check from DX12 for large resources that are CPU accessible.
Description
Current agility SDK restricts CPU visible buffers to 0xFFFF0000 bytes or slightly smaller than 4GiB. Verified restriction is still in latest Agility SDK 1.614.1.
Motivation and Context
Allocation of Resources 4GiB or larger fail in DX12 verification layer.