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Linux build improvements - clang8, no custom libcxx #2500
Linux build improvements - clang8, no custom libcxx #2500
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PRs working properly for me, manually removed the |
@madratman I've opened madratman#1 against this branch on your fork, which updates the compiler for OSX |
Also, what should be done with the Unity compilation? That is still using clang-5 |
…d build, add apt compiler flags and nuke the ones not needed anymore
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travis is working for upstream airsim as well - https://travis-ci.org/github/microsoft/AirSim/builds/669789574 / https://travis-ci.org/github/microsoft/AirSim/pull_requests |
clang-, libc++-8-dev, libc++abi-8-dev
insetup.sh
-stdlib=libc++
and removing all the unreal specific flags seems to the job