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Add support for SNK Neo Geo Arcade Stick Pro on Mac OS X #818
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Thanks, would love to have Windows and Linux as well in the future if you're able 👍 |
Thanks for merging the PR! My only computer is a Mac right now, so I cannot map the stick for Windows and Linux 😔 |
@kemar how did you map the buttons ? did you follow the "Arcade" format per the REAMDE graphic https://github.com/mdqinc/SDL_GameControllerDB/blob/master/mapping_guide.png ? |
@offalynne I used SDL2 Gamepad Tool but didn't pay attention to the note. Does this break something? And if so, how to fix it? |
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I've got in touch with another user who has clarified all of the above -- no further follow up is needed 👍 |
Cool because I didn't understand what could possibly be wrong with this mapping 😄 |
Since there are 2 modes with conflicting GUIDs and different button layouts, I'm going to remove this mapping. If you want to revisit this in the future, you can contribute an upstream mapping to SDL, since SDL's db includes duplicate GUIDs differentiated on device CRC. (See https://github.com/mdqinc/SDL_GameControllerDB?tab=readme-ov-file#sdl) |
Ok @offalynne I understand. Do you mean contributing to https://github.com/libsdl-org/SDL? |
Yes. To contribute, build the mapping tool here https://github.com/libsdl-org/SDL/blob/main/test/testcontroller.c |
Ok thanks, that's very clear. I may try this in the coming weeks but I'll need to learn a bit about C. |
Add support for SNK Neo Geo Arcade Stick Pro on Mac OS X.
Product page: https://www.snk-corp.co.jp/us/neogeoarcadestickpro/