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Updated NEWS.md and manual
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As of 2024, GameMaker is no longer called "GameMaker Studio 2.3".
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bjorn committed Jan 17, 2025
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1 change: 1 addition & 0 deletions NEWS.md
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### Unreleased

* YY plugin: Fixed compatibility with GameMaker 2024 (#4132)
* snap: Fixed crash on startup on Wayland
* Raised minimum supported Qt version from 5.12 to 5.15

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20 changes: 10 additions & 10 deletions docs/manual/export-yy.rst
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<div class="new new-prev">Since Tiled 1.5</div>

GameMaker Studio 2.3
====================
GameMaker
=========

GameMaker Studio 2.3 uses a JSON-based format to store its rooms, and Tiled
ships with a plugin to export maps in this format.
GameMaker uses a JSON-based format to store its rooms, and Tiled ships with a
plugin to export maps in this format.

This plugin will do its best to export the map as accurately as possible,
mapping Tiled's various features to the matching GameMaker features.
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.. warning::

Since GameMaker's "Add Existing" action doesn't work at this point in time
(2.3.1) the easiest way to export a Tiled map to your GameMaker Project is
to overwrite an already existing ``room.yy`` file.
Since it's not possible to add a room to a project by selecting a .yy file,
the easiest way to export a Tiled map to your GameMaker project is to create
a new room in GameMaker and then overwrite its ``room.yy`` file when
exporting from Tiled.

Starting with Tiled 1.8, it is no longer necessary to deactivate the "Use
safe writing of files" option, since the GameMaker export now ignores it to
avoid reload issues in GameMaker.
In 2024, GameMaker made minor but incompatible changes to its file format.
Tiled 1.12 ships with an updated plugin that uses the new format.

.. _yy-asset-references:

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